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(almost) infinite sprint, slower regular speed
Posted: 2007-10-06 18:30
by SethLive!
could the speeds of people be made more like the arma speed? they run way too fast in cqb and i think a fast walk would be a better speed.
if this was implemented the sprint would have to last much longer (if not infinite) because when you run out of sprint then your soldier would be forced to walk.
Posted: 2007-10-06 22:13
by IronTaxi
if you had infinite sprint why would you ever walk?
Posted: 2007-10-06 22:23
by daranz
[R-DEV]IronTaxi wrote:if you had infinite sprint why would you ever walk?
You can't shoot while you sprint. You certainly don't want to sprint into the middle of a potentially hostile building.
Posted: 2007-10-07 03:13
by SethLive!
[R-DEV]IronTaxi wrote:if you had infinite sprint why would you ever walk?
to shoot your gun.
Posted: 2007-10-07 03:51
by fOgGy
Ghost Recon Advanced Warfighter 2 and Medal of Honor: Airborne both have unlimited sprint.
Posted: 2007-10-07 05:11
by blud
Boo-urns
Posted: 2007-10-07 07:32
by torenico
is not realistic.. a soldier neevr stops him sprint?
Posted: 2007-10-07 20:09
by pasfreak
is there any way to get the zoomed in walk to be the regular thing?
Posted: 2007-10-07 20:14
by Outlawz7
And if I get the sprint bug? How am I supposed to get rid of it then, bunnyhop around forever?
Posted: 2007-10-07 20:54
by Ecko
I personally like this idea. But sprint should be the current non sprint speed. The new non sprint speed should be the same as having sights up.
Posted: 2007-10-07 20:57
by bosco_
Outlawz wrote:And if I get the sprint bug? How am I supposed to get rid of it then, bunnyhop around forever?
Hitting Capslock multiple times should help.
Posted: 2007-10-08 00:31
by daranz
torenico wrote:is not realistic.. a soldier neevr stops him sprint?
It'd be more realistic than stopping in the middle of the street while under fire because you're too tired.
Posted: 2007-10-08 00:39
by fOgGy
Maybe the sprint should tie in with the health like if it's full then of course you can run for longer but as it drops down you can only run in short bursts.
Posted: 2007-10-08 00:56
by [T]MLPatriot
^I agree.. sprint time should be longer but variable according to health.
Posted: 2007-10-08 00:58
by pasfreak
if sprint is variable, i say it should be infinite, but the speed should vary depending on how much you use it. the more you use it, the slower it goes.
don't really think its possible tho
Posted: 2007-10-08 01:04
by Chuc
Is it possible to vary sprint usage according to incline? Like running up a hill would drain your meter faster than going down one.