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Wreckage on insurgent maps?
Posted: 2007-10-14 02:56
by Soulja
Is there any possibility of seeing more destroyed cars and wreckage on the streets on maps like Al Basrah.I think they are too scarce on the map and it seems like a perfectly apparent idea that insurgents may use cars and junk to try to make the roads through the town harder to move through and to put IEDs in. What im getting at basically is there should be more destroyed cars and stuff littered about in places so the insurgents can actually ambush vehicles and stuff going down the road. The way it is now you have to hope the come to a very specific spot near the 1 piece of debris in the road (which they wont) or throw down the charges in the middle of the road which can be seen and bypassed most of the time. I dunno, yall can elaborate on it.
Posted: 2007-10-14 03:34
by DarkTalon
maybe allow insurgent SLs to place burning wreckage around the map to have a more dynamic roadblocking experience.

Posted: 2007-10-14 03:40
by Teek
DarkTalon wrote:maybe allow insurgent SLs to place burning wreckage around the map to have a more dynamic roadblocking experience.
The civis could use the Shovel then!
Posted: 2007-10-14 23:09
by Sgt_Canadian_Floss
Whats the point of having a civi with a shuvel anyway, building the ennemies assets?
But I dont really think that putting a wreckage would be realistic. You dont see 8 or 10 insugents running around with a wreck just to make an ambush.
Posted: 2007-10-14 23:24
by Outlawz7
No, they use tires and old couches
Black Hawk Down anyone?
Posted: 2007-10-15 00:39
by DarkTalon
Sgt_Canadian_Floss wrote: You dont see 8 or 10 insugents running around with a wreck just to make an ambush.
well if British forces were going around town destroying your supplies, what would do?
A. block their path with operational vehicles that could potentially be used against them.
B. Block it with landmines that will probably cause more harm to your own cities occupants than the enemy
C. Block the street with obsolete wreckage that is burning and could seriously obstruct the coalitions path without harming your own team.
Posted: 2007-10-15 00:55
by SGT.JOKER
I like the idea of having deployable wrecks for insurgents, this would also give the insurgent commander (if there is one, im not sure I usually just SL) a some what important role on the battlefield
Posted: 2007-10-15 01:42
by Soulja
The only way i see deployable wreckage working is if it could only be destroyed by C4 from the engi. I was talking more like burning cars and stuff on the road sorta like you see from the 1st Gulf War, not roadblocks.
Posted: 2007-10-15 04:43
by DarkTalon
Soulja wrote:The only way i see deployable wreckage working is if it could only be destroyed by C4 from the engi. I was talking more like burning cars and stuff on the road sorta like you see from the 1st Gulf War, not roadblocks.
I think i understand that you want a more war-torn urban feel to maps, with more nooks and crannies to place IEDs?
well if they are deployable not only can they provide more support for IEDs but it would add an element of surprise, so say one round a warrior creeps up a side street and takes out a cache, next round an insurgent SL would place a wreck there, when the warrior turns the corner it's damaged by the burning wreckage and has to either unload it's troops or find another way.
but i do agree, if the mappers could add more burning wrecks it would add alot of realism the the urban felling.
sorry for hijacking your thread

ops:
Posted: 2007-10-15 07:43
by Swe_Olsson
you almost never see a APC driving on the road, they hide in the field :/
Posted: 2007-10-15 08:04
by M4nicMin3r
DarkTalon wrote:maybe allow insurgent SLs to place burning wreckage around the map to have a more dynamic roadblocking experience.
I love this idea

Posted: 2007-10-15 10:08
by Harrod200
Deployable roadblocks was something I suggested in the
Militia Unique Deployables thread, which as discussion went on was talked about adding to Insurgent.
Thus, it is a good idea

Posted: 2007-10-15 17:17
by ArmedDrunk&Angry
Would it be possible to have the existing vehicles last longer when they are destroyed ?
And perhaps more vehicles ( unarmed, non spawning ) so that the Ins would have to create roadblocks.
Posted: 2007-10-15 19:23
by Warmagi
Thats a good idea. More burning, smoking wreckage would add better feel to the town thats thorn apart by war.
If there could be vehicles (cars, vans, trucks, buses) that can be moved and after they are destroyed they change to solid objects... but probably thats not possible, cause it sounds too good

So adding some solid wreckage on the street its the idea that can come true. Or maybe Im wrong...?
Posted: 2007-10-15 21:16
by Sgt_Canadian_Floss
But insurgents should be able to move 'em when they are in group, we cant have a single superman Taliban throwing burning cars on the road.
It would be coool tho...
Posted: 2007-10-15 21:20
by Warmagi
Well, by saying moved I ment drived around as you drive a car. Sorry. And not a wreckage but a normal car, normal bus etc. and after they got destroyed with nades C4 rockets molotovs they become wrecked and they change to solid objects so they can stay to the end of the map. That what I ment. But dont think this is possible to do.
Posted: 2007-10-16 00:18
by Soulja
Warmagi wrote:Well, by saying moved I ment drived around as you drive a car. Sorry. And not a wreckage but a normal car, normal bus etc. and after they got destroyed with nades C4 rockets molotovs they become wrecked and they change to solid objects so they can stay to the end of the map. That what I ment. But dont think this is possible to do.
I think it's possible but you'd just have to make it to where their carcass would stay longer and not turn into an object.
To expand on this, a neat add on would be if they made it where insurgents could place the wrecks like a RP, maybe make different kinds like one with explosives in it that makes a big explosion when destroyed or one i think would be kinda realistic actually and that's one that blows up like a molotov simulating that maybe the insurgents put gas cans and stuff in it so when the allies blow it up it still causes a problem (aka the fire burning). I dunno lol, i'm just spitting out ideas.
Posted: 2007-10-16 02:26
by ::Major_Baker::
great ideas! give the insurgents some more strategies--fortification. Insurgents should be able to build checkpoints, deploy mounted machine guns strategically, deploy wreckage, build roadblocks, perhaps deploy certain vehicles perhaps? etc. The same commander abilities would apply, but much less robust.. If they play as a team, this is their reward! Would add a new dynamic.
DEVS< great ideas here!
Posted: 2007-10-17 22:15
by Soulja
Bump.
Any devs gona comment on this?
Posted: 2007-10-21 06:38
by Soulja
Why did this thread die? Seriously, this is a pretty good suggestion i think.