Working on the maps rotation for realism
Posted: 2007-10-15 12:35
Hello, I just started a brand new server. I love PR for realism gameplay and immersion ability.
One of my ideas is to work on the maps rotation to adapt it in function of geographic position of the countries. I'm trying to give a continuity to the players when they won or lose a round.
Is there any existing thread about that purpose ? I don't found it yet.
If not I'm interested to create it, at the good place.
Actually i'm working on the Middle-East coherent maps rotation.
I found these implicated countries : Lybia, Oman, Yemen, Iran, Iraq, Jordania, Afghanistan... and i'm trying to organize them.
I will appreciate a lot to exchange informations with others gameserver admins or people who know well strategic and political history.
I'm sorry for my poor english and the spelling mistakes or syntax errors I could do. ( tanks to http://www.google.com/translate_t)
One of my ideas is to work on the maps rotation to adapt it in function of geographic position of the countries. I'm trying to give a continuity to the players when they won or lose a round.
Is there any existing thread about that purpose ? I don't found it yet.
If not I'm interested to create it, at the good place.
Actually i'm working on the Middle-East coherent maps rotation.
I found these implicated countries : Lybia, Oman, Yemen, Iran, Iraq, Jordania, Afghanistan... and i'm trying to organize them.
I will appreciate a lot to exchange informations with others gameserver admins or people who know well strategic and political history.
I'm sorry for my poor english and the spelling mistakes or syntax errors I could do. ( tanks to http://www.google.com/translate_t)