The nature of things
Posted: 2007-10-15 19:20
Recently one of the spoiled children of PR started crying because his idea didn't get all the accolades he thought it deserved.
Then we had people who have been on the forums for mere months complaining that they are bored with the current maps.
Now perhaps they have been playing for much longer than they were registered on the forums, I have no way of determine that but I will go on the info I do have.
This is a FREE mod.
To those of you who don't understand that it means you did not pay for it and even if you did it wouldn't give you the right to demand changes anymore than any other game would.
If you are bored by the maps, make your own.
And when you deliver the product of your hard, unpaid work, expect a torrent of criticism on every detail.
If you are bored, stop playing, simple as that.
Or, like some of us that have been playing for quite a while, find new ways to win on the existing maps.
Perfect your small unit tactics and hone your leadership skills.
Given the amount of time I have seen flags lost because everyone bunnyhops away to the next flag I would say the community as a whole has a long, very very long way to go before they can legitimately say they have exhausted every attack route, every defensive scheme that this innovative FREE mod of an outdated engine has to offer.
But, of course, long before you are able to do that a new map, a new vehicle, a new untried feature like civilians will be introduced and the learning process will begin again.
I know I am not alone in welcoming new people to the mod and helping to bring them up to speed on the changes from the game that you actually paid for.
A game, I might add, whose features you have no say whatsoever, unlike Project Reality that has included many community members suggestions, along with their tangible additions such as maps and models.
While I know I am a very calm peaceful person who avoids even the hint of conflict, I am tired of the constant implications that the mod would be better if only so-and-so's suggestions were implemented.
Thank You and Good Day.
Then we had people who have been on the forums for mere months complaining that they are bored with the current maps.
Now perhaps they have been playing for much longer than they were registered on the forums, I have no way of determine that but I will go on the info I do have.
This is a FREE mod.
To those of you who don't understand that it means you did not pay for it and even if you did it wouldn't give you the right to demand changes anymore than any other game would.
If you are bored by the maps, make your own.
And when you deliver the product of your hard, unpaid work, expect a torrent of criticism on every detail.
If you are bored, stop playing, simple as that.
Or, like some of us that have been playing for quite a while, find new ways to win on the existing maps.
Perfect your small unit tactics and hone your leadership skills.
Given the amount of time I have seen flags lost because everyone bunnyhops away to the next flag I would say the community as a whole has a long, very very long way to go before they can legitimately say they have exhausted every attack route, every defensive scheme that this innovative FREE mod of an outdated engine has to offer.
But, of course, long before you are able to do that a new map, a new vehicle, a new untried feature like civilians will be introduced and the learning process will begin again.
I know I am not alone in welcoming new people to the mod and helping to bring them up to speed on the changes from the game that you actually paid for.
A game, I might add, whose features you have no say whatsoever, unlike Project Reality that has included many community members suggestions, along with their tangible additions such as maps and models.
While I know I am a very calm peaceful person who avoids even the hint of conflict, I am tired of the constant implications that the mod would be better if only so-and-so's suggestions were implemented.
Thank You and Good Day.