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[Weapon] SCAR-L [WIP]

Posted: 2007-11-01 10:09
by Dylan
I was talking earlier with Garabaldi about Crysis, and how the bastardized SCAR does not give justice to the real thing. So I modeled the SCAR-L. Its about 90 percent done, about 5 hours of on-off modeling. woot l337 spec-ops wpns!
Polys: 2,297
Tris: 4,474

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Edit: Also did an M9 for fun. :-P

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Posted: 2007-11-01 11:00
by MAINERROR
Looks awesome!!

Posted: 2007-11-01 11:24
by Z-trooper
Looks good.
I just love those modelling sprees when you just start something and sit there for hours non-stop :)

Care to share a wireframe

Posted: 2007-11-01 13:10
by WNxLT7
Put a 10x scope on it and you've got yourself a new pick-up kit ;)

Posted: 2007-11-01 13:13
by bosco_
Looking good.

Posted: 2007-11-01 13:16
by Spaz
Good work :)

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Posted: 2007-11-01 13:22
by IronTaxi
Dylan do me a chechnyan machine pistol and ill be your lady friend for ever...

would love to have one of those for the militia medic or something...hehe
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Posted: 2007-11-01 14:10
by bosco_
What have you done Dylan, now people want this to be 1337 sp3c 0p$ again...

Posted: 2007-11-01 16:04
by hall0
Looking good

Posted: 2007-11-01 17:34
by Dylan
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1337 spec ops ftw Bosco...
That Chechnyan MP wouldnt take me very long to do at all. If you got a pic of the other side of the weapon or just more screens ill tackle it tonight or tommorow.

Posted: 2007-11-01 21:36
by DarkTalon
'[R-DEV wrote:IronTaxi;520998']Dylan do me a chechnyan machine pistol and ill be your lady friend for ever...

would love to have one of those for the militia medic or something...hehe
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looks like a good MEC crewman gun.

Posted: 2007-11-01 21:41
by KP
Good things. :D
DarkTalon wrote:looks like a good MEC crewman gun.
No, the MEC crewman must use the P90.

Posted: 2007-11-01 22:11
by Katarn
Magwell is ridiculously wide

Posted: 2007-11-01 22:29
by Z-trooper
Lol @ that "machine pistol" that would take like 5 min to do. a few boxes + a cylinder + some small stuff :|

Posted: 2007-11-01 22:47
by Swe_Olsson
beauityful model, I must agree with katarn thought, it does look a little to big

Posted: 2007-11-02 04:01
by blud
I was going to write some constructive criticism, but this picture should show you everything I wanted to say, but quicker and easier to understand:

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Posted: 2007-11-02 04:54
by Dylan
No worries, just a couple of tweaks will settle it. Its still WIP :-P . Thanks for the crits btw. Most of its only a matter of resizing. I was going off a flat ref for the bulk of it, understandably, and I used a ref with an obvious DOF so thats an issue.

I will update and show you guys in a bit.

Posted: 2007-11-02 05:03
by Ghostrider
I think the SCAR in crysis looks nice. Are you planning to put your SCAR model side by side with Crysis' model?


-Ghost

Posted: 2007-11-02 06:09
by Dylan
[R-DEV]Ghostrider wrote:I think the SCAR in crysis looks nice. Are you planning to put your SCAR model side by side with Crysis' model?


-Ghost
Never said it was ugly either. I would rather have a more realistic version of the said "SCAR" in Crysis. That is why I made it. Its more constructive then the usual "the SCAR in crysis is so ghey, someone should make a new one." You should know what I mean, your a DEV. :-P And do I smell a bit of sarcasm in your post?

Updates:

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