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Helicoppter Suggestion
Posted: 2007-11-07 21:46
by singingmeat
I love the game, its just that when I'm flying a helicopter and crash can it be more realistic? Like one time my friend Death_dx and I were flying in the British helicopter when a RPG hit us. The helicopter didn't blow up, but was losing altitude. He landed the same way he would using land but a little faster and rougher, and we blew up right when we hit the ground. I know the helicopter lost almost all its health and would have blown up in the air if someone shot at it. I still think we could have landed and got away with minor injures.
My suggestion is instead of hitting something and blowing up having a alternative crash landing etc...
And for the USMC black hawk. I was just wondering if you could make the tail spin out if the tail gets hit with an RPG or anything else that would cause surmountable damage.
PS: I did try looking for a post like this in search, but the internet
speed where I'm am at is slow and I have to go.
thank you for your time
Singing_meat
Posted: 2007-11-07 22:50
by Waaah_Wah
Btw, when it comes to chopter crashing i sometimes dont hear the sound of the crash. I just see the chopter getting turned into charcoal immidiately without any sound or explosion. Often happens when someone crashes a BH of Kashan or Jabal
Posted: 2007-11-07 23:40
by Sgt_Canadian_Floss
Usually, a helo has enough kynetic energie in the rotor to land safely + the airflow going throught makes it pick up lift
And yes, add a little more physics when a helo gets hit (the tailrotor spinning if hit by rpg)
Posted: 2007-11-08 00:02
by DarkTalon
the only way i see is to somehow reduce collision damage for the choppers (which could be exploited)
Posted: 2007-11-08 11:05
by LtSoucy
About the BH in 0.5 that was a tactic. Fly in a circle above factily and the insrgents all look up and waste ammo.

But for the spinning tail it looses height very fast and you IWLL have a hard landing. Try to fly on a full BHD map its hell!
Posted: 2007-11-08 13:18
by Harrelson
one time i was flying the merlin in basra with my mate. we spotted a cache and as i came to land on the road, we were hit by an ied that was set for the apc. i flew off and gained height but the chopper somehow started coming down without any power and then we blew up. that is somehow realistic, i just wish you could fly a bit farther without power so you could tell your crew to bail out
Posted: 2007-11-08 14:04
by G.Drew
ive actually remember flying a blackhawk when it got hit by an RPG, and started spinning, but i managed to gain control of it
Posted: 2007-11-08 14:31
by Masaq
Back on topic please guys, this isn't about who's had what experience in the BHs, it's about splatting in them.
Posted: 2007-11-08 15:07
by G.Drew
yeh anyways, i think the helicopter should loose more control than it does so it makes it more realistic
Posted: 2007-11-08 16:00
by 77SiCaRiO77
i think the choppers should get more damage by rpgs , like one rpg and the chopper is doomed , etc .
Posted: 2007-11-08 16:10
by G.Drew
^ i think if a Merlin or Blackhawk was hit by an RPG, it should take about 90-92% damage, and become a bit harder to control (like it does now when it is heavily damaged), then if it gets damaged to 95-96% it should start to catch fire and mybe loose control a bit (doesnt respond to controls as smoothly), etc
although i dont know about the damage a helo can take from an AK
Posted: 2007-11-08 19:30
by CareBear
yer the tailspin is in place just doesnt work over the internet,
also i had a bad experiece in a cobra... lost my main rotor nd fell to the grund :/ although it didnt die or blow up.. which was cool and we got engi come in by BH and repair us

Posted: 2007-11-08 22:02
by 77SiCaRiO77
a mi17 is stronger than a BH (duno about the merlin) ,imo a bh should be more vulnerable since almos every part is escencial , if you hit the lower part of the BH , the rpg blass can past trough it , killing the pasangers and causing several damage to the engine ,if you hit the tail..guess what happen , of you hit the cockpit you kill the pilot and the chopper fall . Also the kinetic force is enough to make a BH lose the control.
as i said before , rpg damage against choppers should be boosted ,no matter if it make more chopper to explote in midair .
Posted: 2007-11-08 22:14
by Joel
Maybe having a system like on a tank, depending on where the RPG hits there are different consequences, if the RPG hits the cockpit then pretty much the pilot is dead... If the RPG hits the main rotor then you are also screwed... there must be a spot on each helicopter that would light up the fuel tank also.
I am no big authority on choppers, but would a chopper even take an RPG? Have seen alot of helicopters taken down one shot by them. If they did survive its like smash into the ground and the pilot isnt good for anything, most of the passengers dead...
Well i am enjoying this debate, would be good to see the damage system refined on the Helicopters.
Posted: 2007-11-08 22:20
by Masaq
77SiCaRiO77 wrote:a mi17 is stronger than a BH (duno about the merlin) ,imo a bh should be more vulnerable since almos every part is escencial , if you hit the lower part of the BH , the rpg blass can past trough it , killing the pasangers and causing several damage to the engine ,if you hit the tail..guess what happen , of you hit the cockpit you kill the pilot and the chopper fall . Also the kinetic force is enough to make a BH lose the control.
as i said before , rpg damage against choppers should be boosted ,no matter if it make more chopper to explote in midair .
Umm, could you explain to me exactly which parts of a Mil-17 aren't essential? I mean, I'm no avionics specialist but I'm thinking I'd be right in the assumption that aircraft manufacturers generally don't attach things to their vehicles that aren't needed in one way or another.
Please, can we avoid just a little bit of the whole supposition and guesswork thing? The Devs try to work from reality where possible - which is why we ask people in the military for their experiences and knowledge.
Posted: 2007-11-08 22:24
by 77SiCaRiO77
all the parts in a mi17 are essencial,what i was trying to say is that the cargo bay is bigger than the one in a BH, so a rpg can hit it and the blast will just pass trough without hitting any essencial part , also a mi17 is heavy and the kinetic force of a impact can be absorved .
mi17 have disabentage too, they are slower than BH and also a biggeer target

.
Posted: 2007-11-09 02:43
by Eddiereyes909
Fearosius wrote:Why are most suggestions for US or Brit, what about the Chinese or MEC chopper? I think they should all have the same physics.
YOU MEAN THE BAD GUYS!!!!
yeah i wondered the same myself a while ago, but i just got over the fact that if given a choice most people would be on the US/British team.
Posted: 2007-11-09 15:33
by Masaq
77SiCaRiO77 wrote:all the parts in a mi17 are essencial,what i was trying to say is that the cargo bay is bigger than the one in a BH, so a rpg can hit it and the blast will just pass trough without hitting any essencial part , also a mi17 is heavy and the kinetic force of a impact can be absorved .
mi17 have disabentage too, they are slower than BH and also a biggeer target

.
...You are aware that the world isn't *quite* like top trumps, in which everything has it's own unique advantages and disadvantages, and it's simply a case of working out in what area "your" vehicle is better in, right?
Any helicopter getting hit by an RPG is likely to be in serious trouble. Now, hush.