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Mobile Spawn Points

Posted: 2005-12-26 09:51
by Rhino
As some of you remember in POE, with the big plane that flew round high in the sky all controlled by AI on a set path, and all you would have to do is select this moving plane as a spawn point on your map and as soon as you spawned in you could jump out the back of this plane and parachute down to where ever you wanted on the map. As this plane was always moving about you could sort of choose where u jumped out. This would mean that you could jump out over a control point with a bunch of other guys and then scure it, then wait for the enemy tanks rolling up the road to try and push you and your men off :mrgreen:

I would like to see this feature in this mod if possible on some of your maps ;-)

Posted: 2005-12-26 11:52
by dawdler
I have been suggesting something a little different for BF2 since the release of the game, a system that would eliminate potential spawn-camping and loopsided stalemates against the mainbase.

The commander simply sends in a transport plane which fly over the map (prefereably in a custom direction) for say 30-40 seconds, during which time your team can spawn as parachuters beneath it. The entire team could get away from the mainbase so fast the enemy wont even know what hit em... While they are busy rampaging your pretty worthless base camp, you've taken all the other flags ;)

With a player controlled plane it gets to easy to control it, ie it'll help little against basecamping if someone has stolen it... Although having both wouldnt be too bad.

Posted: 2006-01-01 13:55
by visaya
But are all infantry qualified to use parachutes? I dont think so because at the moment we only have the spec ops armed with parachutes. Good idea, but maybe not realistic enough. However if the delay was long enough it would force squads to really be together, enforcing teamwork instead of spawning at different intervals.

Posted: 2006-01-01 16:41
by BrokenArrow
If the faction were represented by an airborne division than it would work.

Posted: 2006-01-01 18:51
by Tom#13
I like that idea. Wasnt it in bf42. But it would work for SF or airborne

Posted: 2006-01-01 19:55
by DEDMON5811
well you can do airdrop spawns but unfortunately most would die since they dont have chutes.

Posted: 2006-01-01 20:05
by dawdler
Why the stupid argument about chutes?!?!

Paratroopers dont die because they dont have chutes, do they? The Allies didnt fall down like raindrops over Normandy because someone in charge decided that the troops dont wear parachutes, did they?

When being deployed in such action everyone would of course be given a one-shot parachute, duh.

Posted: 2006-01-01 20:20
by DEDMON5811
Well I was just refering to the current situation in which there is no chutes except for spec ops

Posted: 2006-01-02 02:10
by BrokenArrow
And I don't think the Marines do a whole lot of airdrops. Which is why if there were a map where the parachute spawns were used, thefaction should be airborne or an SF unit.

Posted: 2006-01-02 03:38
by NikovK
Mobile flying spawnpoint is a squad leader and a transport helo.

Posted: 2006-01-02 04:03
by Noetheinner
DING! there ya go!

Posted: 2006-01-02 12:48
by Rhino
NikovK wrote:Mobile flying spawnpoint is a squad leader and a transport helo.
thats for noraml BF2 :lol: