Alright guys, I tried to do another stop animation, but still couldn't get a battlerecorder server to make it on.
So here it goes, half finished to the music, this is what I have so far. So please put your ideas down (relevant to the current theme of the movie no off the wall suggestions).
If you like what you see and would like to help out, help donate to the new computer fund as my dell is lacking pm me for details.
Posted: 2007-11-23 20:44
by Brummy
So.. What is this? Just a battle?
Posted: 2007-11-23 20:56
by hall0
brummy.uk wrote:So.. What is this? Just a battle?
Ah lagy battle. Looks like one of this lego movies
Posted: 2007-11-23 20:59
by Eddiereyes909
i dont get the point... or am i just stupid? either way, i dont get it.
Posted: 2007-11-23 21:02
by danthemanbuddy
I guess the thought that they are fighting in a battle doesn't go through.
Comments like these ^ make me not want to make movies again........
Posted: 2007-11-23 22:15
by Masaq
The map's not quite as good as the other one was - they blend into the background better, so it's harder to see the new-improved floating thing, for example. Again, doing it without the binos out would be good if poss, tho I can understand it's tricky to get a hold of a server with BR running. Keep working on it tho, it's good to see someone doing somthing different than just another chopper/tank/jet whoring vid
Posted: 2007-11-23 22:18
by Cpt.Kawakowitsch
I like your work, but the first video you posted a few days ago was better in my opinion, especially the music.
Posted: 2007-11-23 22:39
by ZaZZo
Hehe I love the flying/floating scene
It's pretty funny to watch, but I would appreciate it to be a bit smoother, other than that: Great job
Posted: 2007-11-23 22:54
by Teek
its cool, but perhaps this inst the way of the future
(furious angle)
Posted: 2007-11-24 17:45
by danthemanbuddy
bump
Posted: 2007-11-24 18:03
by Cp
danthemanbuddy wrote:still couldn't get a battlerecorder server to make it on.
You know, If you type "demo.recorddemo DEMONAME" in the console without the " " and replace DEMONAME with the name of the demofile you want. it will start recording a battlerecorder file.
Once your done its important that you dont disconnect before you type "demo.stoprecording" in the console once again without the " ", If you dont, the file wont get saved and all your hard work will go to waste.
exit BF2
The file will now be saved in your Program Files\EA Games\Battlefield 2\mods\bf2\Demos\ dir as the name you chose before, now move that file to My Documents\Battlefield 2\Profiles\Default\demos\ restart the game and press the community tab and it should be there
Posted: 2007-11-24 22:55
by Ecko
No offense, but stop motion in a game just doesn't work. You can mod the game to come out with a much better effect. All that comes to mind when watching this is UPGRADE YOUR PC!
Stop motion irl, fantastic, because you see some things you don't normally expect. But in game it's not. (No clipping, low grav, model glitches ect ect)
Posted: 2007-11-24 23:02
by Desertfox
demo.recordDemo Name
demo.stopRecording
I think those are the commands for BR.
lol nvm, someone already posted it
Posted: 2007-11-24 23:38
by Sabre_tooth_tigger
I like the music and I never noticed the clouds drifting like that before. I think whoever voted 1 star was being a bit harsh but it may be the idea of an artsy stop animation thing may be above the average players intelligence quotient
I like the other video you made and most should sympathise with the heal patch that wont stay still
You are trying something new here so you can always expect flak for that
For anyone who doesnt understand the idea
And a similar in game attempt done using Garrys mod which allows precise positioning
Posted: 2007-11-25 12:27
by Brummy
Oh now I get it, sorry if my comment was a bit harsh. I personally didn't like the music, but the video was cool
Posted: 2007-11-26 19:17
by Gyberg
hmm.... when I read the title I thought you created a new animation for stopping.....
Anyways, kind of nice stop-motion you've got there, but I guess BF2 isn't suited for it..
Posted: 2007-11-27 12:21
by Hx.Clavdivs
I see the reference to Tony vs Paul, so I liked it, but (there is always a but) it might have been to long? You need to jazz it up a wee bit. Do more of the "spectacular" things, like they seem to leep 10 feet in the air on to rooftops to continue fighting. I also liked the fight on the bridge. That stuff works like magic!
Next time if you have a gun fight, make them put their arm more up in the air to "fake" recoil. I did however like the fact that you put in the bullits impacting on the wall.
How about you just let BR do the work, or you can just write in console "renderer_drawhud 0" and the hud is now "clean". They don't see your gun or binocs. It might draw more people into the story.
Looking forward to the next clip. GL and GJ.
Posted: 2007-11-27 22:51
by blud
I thought it was totally funny, the part where they fly in the air and fight each other kung fu style, and when they jump up the sides of the walls crouching tiger style lol.