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Support Class

Posted: 2007-12-01 21:37
by BloodBane611
Does anyone else feel that the support class is extremely under used? I spent a couple of hours on the TG server today, and at any given time there was only 1 support class in use. I switched between medic, rifleman, and support, and was pretty surprised that there was no rush for the machine gunner. The MGs are significantly superior to the standard rifles in almost all terrain, and the only difference is half the grenades and no shovel.

So why does no one use this class?

Posted: 2007-12-01 21:44
by Teek
because suppression fire is not ingame, Id rather have a scope than a mg.

Posted: 2007-12-01 21:56
by blud
No Scope.

Posted: 2007-12-01 22:38
by MadTommy
BloodBane611 wrote:Does anyone else feel that the support class is extremely under used? I spent a couple of hours on the TG server today, and at any given time there was only 1 support class in use. I switched between medic, rifleman, and support, and was pretty surprised that there was no rush for the machine gunner. The MGs are significantly superior to the standard rifles in almost all terrain, and the only difference is half the grenades and no shovel.

So why does no one use this class?
i always find this surprising too... that class owns.

The same goes for grenedier (sp?).. hardly anyones uses it.

When they weren't limited they were so over used.. i suppose the scope is one reason, as said above.

As far as no scope.. binoculars and a massive amount of firepower is enough for me.

Posted: 2007-12-01 22:44
by LtSoucy
I use it becasue of the rounds and it is able to kill a light truck or something.

Posted: 2007-12-01 23:07
by JustMe
we must be on different servers, its used all time when i play.
but no zoom is the biggest downfall, i like it for CQC

Posted: 2007-12-01 23:38
by charliegrs
ok seriously people how many machine guns like the m249 SAW do you see in real life with a scope? its not a fully automatic sniper rifle. its a suppression weapon. you shoot a stream of lead in the direction of the enemy and instead of pure accuracy like a rifleman you count on the amount of lead you throw out to kill the enemy. also it keeps the enemy down so your squadmates can move. the fact that people dont know how to properly use this gun is why you dont see it used much.

Posted: 2007-12-01 23:46
by JustMe
charliegrs wrote:ok seriously people how many machine guns like the m249 SAW do you see in real life with a scope? its not a fully automatic sniper rifle. its a suppression weapon. you shoot a stream of lead in the direction of the enemy and instead of pure accuracy like a rifleman you count on the amount of lead you throw out to kill the enemy. also it keeps the enemy down so your squadmates can move. the fact that people dont know how to properly use this gun is why you dont see it used much.

your absolutly right, but in this game if you use it like IRL u will die fast, cause its like a line pointing in your direction for an ememy to spot you.
even IRL the gunner is usually the main target. allthough its a little tougher to get him.

Posted: 2007-12-01 23:52
by PaveHawk
I've seen them many times with a scope out in the field.

http://video.google.com/videoplay?docid ... &plindex=1

Posted: 2007-12-02 00:25
by zangoo
well for this weapon to be good people have to be afraid of getting hit, right now you get hit or die you can just spawn back on squad leader, now ifproject reality had a 1-2min spawn time and you could not spawn on apc, or squad leader people would really hold on to their life, so this gun would be more better.

Posted: 2007-12-02 01:01
by Outlawz7
Its a bit annoying, when you can't see them exactly and one guy instapops up and headshots you from 250m :/

Good for close range and CQC defense, really useful on Kashan Bunkers, where they all pile up down/up the stairs and you kill them in a row xD

Posted: 2007-12-02 02:35
by Waaah_Wah
zangoo wrote:well for this weapon to be good people have to be afraid of getting hit, right now you get hit or die you can just spawn back on squad leader, now ifproject reality had a 1-2min spawn time and you could not spawn on apc, or squad leader people would really hold on to their life, so this gun would be more better.
Longer spawntimes is not the answer. Ppl will still do the same stupid things they do even if their game crashed to desktop everytime they died

Posted: 2007-12-02 02:36
by Waaah_Wah
I find support kit useful when assaulting bunkers. Just keep firing at those window things in longer burst so noone sticks their head out and get someone to rush that bunker with a nade or C4

Posted: 2007-12-02 02:38
by nedlands1
Yeah, it turns out that almost everyone in PR is a hero under fire. I reckon more blurry vision is in order, when under suppressive fire, to counteract this.

Posted: 2007-12-02 02:48
by zangoo
yes but if it takes 2min to start fighting then the other team could move in cap the base, so it would help cus if you keep dying then your team would lose even faster then it is now.

Posted: 2007-12-02 03:09
by CAS_117
I'm pretty sure that you can mount a scope on the SAW if you got the money. I mean if I knew that I'd be facing opponents with scopes I'd definitely use one.

Posted: 2007-12-02 03:18
by Teek
[R-CON]caboose wrote:I'm pretty sure that you can mount a scope on the SAW if you got the money. I mean if I knew that I'd be facing opponents with scopes I'd definitely use one.

Canadian C9s (m249) come standard with Elcans
Brit Mimims (m249) often have elcans
Ausies also have scopes om M249s

Posted: 2007-12-02 04:06
by Eddie Baker
[R-CON]caboose wrote:I'm pretty sure that you can mount a scope on the SAW if you got the money. I mean if I knew that I'd be facing opponents with scopes I'd definitely use one.
Yes, you can, the M145 Machine-gun Optic (MGO), which is a variant of the ELCAN family of sights.

Haven't seen an ELCAN on UK L110A1s, but have seen the SUSAT mounted on one.

Posted: 2007-12-02 04:25
by mammikoura
it's pretty weird to see the mg and grenadier kit almost always available, but I don't mind. That just means that my squad can get one when we need it.

And one of the biggest reasons for not using the mg is the fact that suppressing fire doesn't really work. If someone is shooting a lot at my direction I just pop out from another corner/window and headshot him. Suppressive fire really needs to be a lot more effective. But then again I'm pretty sure it would take a huge amount of time and effort to make most materials so that you can shoot through them.