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3 Snipers
Posted: 2007-12-08 07:06
by <1sk>Headshot

Self-explanitory. We got both sniper kits at start of the round + one marksman. Then later in the round, the marksman and sniper both died. Leaving me alive, I cycled both their kits for them. One spawned and requested a sniper kit. Got it. Then the guy who was marksman came and got the sniper kit I cycled.
Posted: 2007-12-08 10:14
by Nitneuc
Dumb question but, are you sure no one of you three stole a US sniper kit on the battlefield ?
Posted: 2007-12-08 10:56
by MadTommy
I've also noticed some odd things with kits on this map (oilfields)... had a time with a squad with two HATs.. we had them for a long period.. then were both killed and we able to request and recieve them after 30 second respawn... when i think there should have been a 3 minute cycle delay.
So maybe with the cycle delay not working and you cycling the kit = 3 sniper rifles.
Posted: 2007-12-09 04:37
by <1sk>Headshot
Nitneuc wrote:Dumb question
Correct ;]
Posted: 2007-12-10 02:00
by S.P.C-[Reality]-
never seen that before!!!

Posted: 2007-12-11 02:38
by ConscriptVirus
i thougth the dead sniper had to wait until the kit disappeared which is why u dont want the enemy to kill you/take your kit, otherwise it disapeears?
maybe im just entirely wrong.
Posted: 2007-12-11 07:12
by Doom721
Odd... but true... cycling kits causes issues...
I hate when you request a kit say like light AT and switch kits later, and then peoples requests for light AT earlier ( if they lost the kit ) end up getting the "squad limitations" and no one had any light AT :/
Or when a requested kit sits on the ground for like an entire round and you pick it up later ( lol crewman on operation pheonix sitting at main until I got to it all round ... and some lost sniper kit on 7 gates floating @ river fort )
Cycling is an issue to me now...