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[Map] Militia Series [WIP]
Posted: 2007-12-10 11:26
by IronTaxi
Hey there eveyone.. so the idea here is that I am building a three map series that are all connected geographically.
Hopefully each primary type of combat will be represented...
much like star wars i created the last one first... (assault on mestia)
in the next release the second map in the series will be released..
this map will be know as "Fool's road' and will be a mix of infantry and APC combat in a large (2sq km) map..
the map is mainly forest and rolling hills and some screens have been posted already and news posted..
The last map in the series will be the middle map.. it will be called "Dragon Fly" and is shaping up to be one hell of an urban combat map.. Im gonna let you guys hang on that map for a while as its still have a way to go...
BUT.. thought id put the stitched minimaps up in my journal just to show you guys im hard at work and let you suppose as much as you like regardin the details of the maps... hehe..
enjoy...

Posted: 2007-12-10 11:42
by Zrix
Admit it, you just took screenshots of Google Earth.
Posted: 2007-12-10 11:49
by MAINERROR
w00t! thats sexy!
Posted: 2007-12-10 11:50
by Rhino
Zrix wrote:Admit it, you just took screenshots of Google Earth.
*looks around nervously*
*wispers to taxi* I think they have figured us out, which way are you going to run so i can run the other
Posted: 2007-12-10 13:27
by Polka
Awesome
Posted: 2007-12-10 13:33
by jayceon515
Are they all going to be GB vs Militia or can we expect a little bit more realistic scenario with Russian army vs Militia?

Posted: 2007-12-10 14:39
by Hotrod525
Awesome i love the idea of that. Is like a campagn, but i have a suggest for you, make the war start in the middle then if militia win we pass on the map below...and if UK win we passe on Mestia

Posted: 2007-12-10 14:43
by *spacecadett*
i think that would be hard to implement... maybe it would work in the PRT but not on a random pub server.
nice to see your working hard senjor Irontaxi
Posted: 2007-12-10 15:00
by Gyberg
Coming along nicely!
Posted: 2007-12-10 15:12
by Sadist_Cain
*Schwing!* Tentpole

Posted: 2007-12-10 15:57
by NYgurkha
All we need next is some news network calling PR a training for terrorists using google map images ingame...
Posted: 2007-12-10 16:14
by Smuke
Looks great
Cant wait to pub it.
Posted: 2007-12-10 16:32
by Farks
Fejkin awesome...
Posted: 2007-12-10 17:12
by Rhino
I wonder when some one will spot what is wrong with the image that Taxi posted

Posted: 2007-12-10 17:15
by DavidP
[R-DEV]Rhino wrote:I wonder when some one will spot what is wrong with the image that Taxi posted
You mean that the top right map(mestia) doesn't fit in to the middle left one?(fools road)
Posted: 2007-12-10 17:38
by Rhino
DavidP wrote:You mean that the top right map(mestia) doesn't fit in to the middle left one?(fools road)
ehhh for a start, the middle one is dragonfly hehe, and ehhh, ye it in facts fit perfectly, apart from the terrain colour, I chopped off the corner of AoM's heightmap and merged into Dragonflys so it would be a good match
its something else

Posted: 2007-12-10 17:42
by Clypp
You mean that Mestia is rotated? I'm not sure that is the problem because no North is added to the compiled maps.
Posted: 2007-12-10 17:45
by Rhino
Clypp wrote:You mean that Mestia is rotated? I'm not sure that is the problem because no North is added to the compiled maps.
Well done, only took 6hrs with a few hints
ye, AoM has a diffrent "magnetic north" from the other 2 maps, which is kinda odd

Posted: 2007-12-10 17:49
by Clypp
But, we don't know what the other maps have for a magnetic north. Conventionally it is the top, but that is not definite.
Posted: 2007-12-10 17:56
by Rhino
Clypp wrote:But, we don't know what the other maps have for a magnetic north. Conventionally it is the top, but that is not definite.
na, it is the top on every map, and your compass on the bottom of the screen, in choppers and jets etc says so also
