Soldiers stand out too much on some battlefields
Posted: 2007-12-19 08:22
Couldn't see it suggested so please don't flame me.
Well this issue has been troubling me for sometime and I've been trying to think of a way around it.
The issue of soldiers standing out "like dogs balls" from the terrain.
On some maps/textures soldiers seem to almost be illuminated from their surroundings,
I was thinking maybe this could be helped by possibly changing some colours in the terrain but then I noticed something on another mod that could be the answer.
RUBBISH, GRIT and GRIME
Some maps seem to lack any sort of rubbish, wreckage, dirt or grime which makes spotting an enemy soldier "easy peasy japanesy".
Some battlefields appear to almost be spotless and clean there's no old tires, no old cardboard boxes blowing around in the wind, no wreckage from the Humvee that had an RPG put through the side of it in an attack 2 days ago (I'm not talking about a full wrecked vehicle as there is the odd wrecked vehicle here and there on different maps)
Just general pieces of **** lying around
Maybe if there were more "bits and pieces" lying around in the environment it wouldn't be so easy to see enemy soldiers?
After all, battlefields are dirty places full of rubbish, shrapnel, wreckages, pieces of wood, bits of metal etc. (unless the battle just started I guess)
Besides hopefully having a positive effect with regards to being able to hide more in your terrain,
This would also help with immersion and the general atmosphere of a map IMO
And like darknight said below "an important touch"
Thoughts?
Well this issue has been troubling me for sometime and I've been trying to think of a way around it.
The issue of soldiers standing out "like dogs balls" from the terrain.
On some maps/textures soldiers seem to almost be illuminated from their surroundings,
I was thinking maybe this could be helped by possibly changing some colours in the terrain but then I noticed something on another mod that could be the answer.
RUBBISH, GRIT and GRIME
Some maps seem to lack any sort of rubbish, wreckage, dirt or grime which makes spotting an enemy soldier "easy peasy japanesy".
Some battlefields appear to almost be spotless and clean there's no old tires, no old cardboard boxes blowing around in the wind, no wreckage from the Humvee that had an RPG put through the side of it in an attack 2 days ago (I'm not talking about a full wrecked vehicle as there is the odd wrecked vehicle here and there on different maps)
Just general pieces of **** lying around
Maybe if there were more "bits and pieces" lying around in the environment it wouldn't be so easy to see enemy soldiers?
After all, battlefields are dirty places full of rubbish, shrapnel, wreckages, pieces of wood, bits of metal etc. (unless the battle just started I guess)
Besides hopefully having a positive effect with regards to being able to hide more in your terrain,
This would also help with immersion and the general atmosphere of a map IMO
And like darknight said below "an important touch"
Thoughts?