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new parachutes

Posted: 2007-12-22 12:03
by arjan
now were using bf2 vanilla parachutes,
but i often see this kind other parachutes on the battlefield (paratroopers and such), the difference: these parachutes will go down quik, and they wont be so manauvreable, i personnaly dont like to see chutes going off at 500 mtrs and they can travel the half of the map :roll:

http://http://www.docukit.nl/inhoud/in124-3.jpg

http://www.youtube.com/watch?v=j6o9GZBa ... re=related[/youtube]

Posted: 2007-12-22 15:08
by Sadist_Cain
Aren't they the buggers that need jump boots or they break your ankles?

Posted: 2007-12-22 23:11
by LtSoucy
I think so but the pilots wear jump boats and does anyone else have a paracute?

Posted: 2007-12-23 04:14
by Crusader09
I think the perfect answer(s) to this would be:

A. "Not a priority as we do not have an Airborne force."
B. "Not a priority because we're not using parachutes right now."
C. "Not a priority."

Although it would be nice to get a map with Airborne troops with the appropriate parachutes soon.

Posted: 2007-12-23 12:03
by Morgan
^ Couldn't think of a third one? :p

Posted: 2007-12-23 17:37
by A_Grounded_Pilot
Jonny wrote:They are really out dated aren't they?

I thought they were totally replaced by steerable chutes.
Well, round chutes are sort of steerable. I assume you mean ram-air rectangular parachutes like we have in PR. In that case, nope. Take a look at modern US or Russian ejection seats and you will find round parachutes. Here's a link to a company that makes parachutes fitted to the ACES II ejection seat that is currently in many modern US aircraft, including the F-16, F-15, B-1, B-2, A-10, F-117, and even the F-22. Round chute. Here's a video of a now famous MiG-29 airshow accident circa 1993. Check out the pilot after he punches out. Again, round chute. Even the US Army still uses round chutes for their regular airborne divisions. Rangers may use rectangular chutes, not sure. I can't speak for other services or nations either.

Also, you won't necessarily break your ankles without jump boots under a round canopy. You just have to be trained to land with your ankles together and to roll onto your thigh, hip, and back when you hit the ground. Apparently, most injuries come from people looking down and tensing up as they anticipate the impact. So if you ever find yourself drifting down under a round parachute, find yourself a nice place to land, keep your ankles together, knees bent, and eyes on the horizon! :mrgreen:

As far as pilots wearing jump boots, I believe flight boots and jump boots are very different, but I don't have an authoritative source on that one.

To steer this back on topic, I don't think it's going to be a priority for the devs until we have another map where someone is supposed to be paradropping in.

Posted: 2007-12-23 18:21
by Grinch
US 82nd and 101st Airborne troopers would be awesome. The thing is how could u put them in some woodland map but against what? Who will model C130 to be jump plane.

But idea is das good. Ja!

Posted: 2007-12-23 19:25
by A_Grounded_Pilot
Grinch wrote:US 82nd and 101st Airborne troopers would be awesome. The thing is how could u put them in some woodland map but against what? Who will model C130 to be jump plane.

But idea is das good. Ja!
There is already an AC-130 in DC. I don't know how hard it would be to pull the guns and seal up the ports; I'm not a modeler. But I don't even know if that's necessary. In .5 there was a map called Airport where you spawned in freefall, simulating just having jumped out of an airplane. As for the 101st Airborne, they are not actually airborne. It is an air assault unit, meaning they use helicopters with fastropes :shock: instead of airplanes and parachutes.

[gump] And that's all I have to say about that. [/gump]

Posted: 2007-12-23 22:12
by Morgan
Rather than have movin aircraft have commander placed 2 minute spawn points simulating an aircraft flying over the drop zone. Problem solved.

Back to Parachute steering HAHO are used to infiltrate enemy teritory by special forces, it enables them to get to their destination with little to no noise. I say steerable is okay and parachutes hardly get used in game so also of little importance at the moment untill a parachute class/spawnpoint is introduced.

Posted: 2007-12-23 22:37
by Crusader09
^ Couldn't think of a third one?


Nope.

Anyway, on Sandbox, you can easily place a mobile spawn point anywhere you want. If this can be done for the commander's interface, and the spawn point puts soldiers in the air with "one shot" use parachutes, then we have Airborne reinforcing.

A good idea to have an Airborne faction start off on a map, like Airport for instance, we can simply place a "floating" C-130 static high in the sky. Since it remains stationary we don't need to worry about the collisions between the person and the vehicle. Then we have people jumping out of a plane and parachuting.

Now if only we can get the "falling on the parachute deaths" fixed.

Posted: 2007-12-23 22:45
by Viper5
A_Grounded_Pilot wrote:There is already an AC-130 in DC. I don't know how hard it would be to pull the guns and seal up the ports; I'm not a modeler. But I don't even know if that's necessary. In .5 there was a map called Airport where you spawned in freefall, simulating just having jumped out of an airplane. As for the 101st Airborne, they are not actually airborne. It is an air assault unit, meaning they use helicopters with fastropes :shock: instead of airplanes and parachutes.

[gump] And that's all I have to say about that. [/gump]
Or getting the C130 from the DC Team? (Its not...)

And yeah, the 101st Airborne is technically 101st Airborne (Air Assault). They now use BHawks and I *think* Chinooks for their air transport operations.

AFAIK all conventional forces (not sure on Rangers) use the relatively non-steerable circular parachutes so that people stick together and dont hit each other. Smaller SF Units such as USAF Special Tactics troops, US Army SF, USMC FR, etc. are trained in the freefalling techniques of HAHO, HALO and LALO when possible (The Freefall School is very hard to get into) which use the rectangular, steerable chute.

Re: Round Parachutes

Posted: 2010-03-15 05:09
by Redamare
I think they should be round .... ( BECAUSE ) you have minimal control and you dont go very far ... soo technicaly they work like round parachutes Todays armies Do use round chutes soo why not.

Re: Round Parachutes

Posted: 2010-03-15 05:40
by rampo
Ye i suggested this too some while ago and the parachutes should really be overhauled since theyre actually being used now in 2 para-maps.

Re: Round Parachutes

Posted: 2010-03-15 07:30
by mangeface
Doesn't sound like a bad idea. Also, Kill001, you should try and use a better source than Wikipedia. Yes, most of it is true, but people can put what they want on there. Just for future reference.

Re: Round Parachutes

Posted: 2010-03-15 09:44
by Dev1200
Aren't the ones in-game used by para-gliders? Searching paraglider in images google search gives you the ones in-game, searching paratrooper in images google search gives you the ones they should be using.

Re: Round Parachutes

Posted: 2010-03-15 10:11
by PlaynCool
Yea ingame they look like paragliders, but they are controlled like round ones.
+1 to this suggestion.