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Laser Targeted Missile/Bomb
Posted: 2007-12-25 23:26
by Hotrod525
Hi, i dont know if any one else took the time to read about the 0.7 but i did, and Damn, Dev is giving us THE THING!- We will now be able to lock Hellfire missile on tank or control it

Able to lock target whit SOFLAM giving coordinate to every single CAS aircraft in the map allowing them to use laser guided missile (Maverick) or BOMB ! (from atleast 500M of Altitude)
https://www.realitymod.com/manual/pdf/P ... Manual.pdf
( look at page 26 for more info )
I wanna tell Thank You so much to dev for this add, and hope you all a merry xmas and happy holiday/new year
Posted: 2007-12-26 00:11
by dbzao
Posted: 2007-12-26 00:15
by Alex6714
0.7 = best release ever.
Posted: 2007-12-26 00:17
by Eddiereyes909
Alex6714 wrote:0.7 = best release ever.
i agree, if it were its separate entity away from BF2, i would wait in line at best buy..
Posted: 2007-12-26 00:18
by Alex6714
Definately.
I think people are going to find things like no hud hard, but in my opinion that will be awesome!
Posted: 2007-12-26 00:29
by BloodBane611
Yeah, I agree the laser guidance is pretty awesome. I think we're going to see it most effective in tourny/clan situations, because coordinating CAS with infantry is pretty technically challenging without a good VOIP ingame.
Posted: 2007-12-26 01:08
by LeggyStarlitz
I think if the squadleader of an Air or Helo squad takes the position as a ground spotter (especially on Kashan) you're going to have some amazing teamwork scores.
Posted: 2007-12-26 01:14
by S.P.C-[Reality]-
LeggyStarlitz wrote:I think if the squadleader of an Air or Helo squad takes the position as a ground spotter (especially on Kashan) you're going to have some amazing teamwork scores.
0.7 is driving me crazy

Posted: 2007-12-26 02:25
by Mora
laser-targeted fire mode (fire-and-forgot) locks the missile onto a laser target provided by ground troops or placed useing alternate fire
does this mean you can make a laster-target point when you are the gunner?
Posted: 2007-12-26 02:29
by dbzao
Yes, but it's not that easy to do... That's why we added two types of guidance for the heavy attack chopper gunners.
Light chopper co-pilots can do it too.
Posted: 2007-12-26 02:31
by Raniak
April Fool earlier everyone, all of those things won't happen. .07 only bring one change and it's the comeback of IO Karkand 64 along with unlimited grenades !

Posted: 2007-12-26 02:36
by Rudd
Raniak wrote:April Fool earlier everyone, all of those things won't happen. .07 only bring one change and it's the comeback of IO Karkand 64 along with unlimited grenades !
Was there an international calendar shortage or somthing?

Posted: 2007-12-26 04:40
by BloodBane611
Raniak wrote:April Fool earlier everyone, all of those things won't happen. .07 only bring one change and it's the comeback of IO Karkand 64 along with unlimited grenades !
Oh you got us good.

Posted: 2007-12-26 04:50
by S.P.C-[Reality]-
good one Raniak

"unlimited grenades" that would be a dream come true for smacktards.
Posted: 2007-12-26 05:36
by torenico
Alex6714 wrote:0.7 = best release ever.
uh?.. oh of PRM or entire BF2?
anyways this really rocks!
Posted: 2007-12-26 06:11
by Teek
Posted: 2007-12-26 07:27
by HughJass
wowowowow great changes. im in love. i want to see more spacific orders too like infantry support here or armor support here. maybe gps bomb

other then that awsome job guys. keep up the good work.
Posted: 2007-12-26 11:14
by Brummy
HughJass wrote:wowowowow great changes. im in love. i want to see more spacific orders too like infantry support here or armor support here.
maybe gps bomb 
other then that awsome job guys. keep up the good
work.
JDAM.
Posted: 2007-12-26 12:00
by Wellink
wtf 50x zoom on tanks?
Posted: 2007-12-26 12:17
by Brummy
Wellink wrote:wtf 50x zoom on tanks?
Nothing wrong with that?