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Who would chip in?

Posted: 2007-12-26 00:46
by Soulja
How many of you guys would chip in some $$$ to a pool to buy some "hardcoding" from EA/DICE? lol

Crazy idea yes but just think if just the ppl registered on PR pitched in $10 a piece we would have 62K. Might be onto something....

Posted: 2007-12-26 00:56
by SGT.JOKER
I might....if this was possible lol

Posted: 2007-12-26 00:57
by Eddiereyes909
SGT.JOKER wrote:I might....if this was possible lol
yeah same here..

Posted: 2007-12-26 00:57
by Spec
You will never get everyone here to donate 10 dollars. Lol.

Maybe i would, maybe 100 would if you're lucky.

Posted: 2007-12-26 01:05
by Raniak

Posted: 2007-12-26 01:20
by Soulja
Raniak wrote:Something like that ?
https://www.realitymod.com/forum/donate.php
Exactly, everyone donate all their christmas money and savings (no one needs those right?) to the PR guys and we buy the source code!

Posted: 2007-12-26 01:29
by Sabre_tooth_tigger
You'd be better off waiting for a better engine in the first place. It'd cost a few hundred thousand I expect

Posted: 2007-12-26 01:33
by BloodBane611
There is no reason to believe that EA would sell the engine. Even if they did, who would do all the bloody work? DICE took several years to make BF2, with a staff several times larger than the PR staff.

Posted: 2007-12-26 01:35
by =Romagnolo=
If the PR team make a official campain to recive donations to but the "hardcoded" part... I WOULD DONATE PROUDLY!

Posted: 2007-12-26 01:47
by Soulja
Might be able to pay them into releasing some of the source code so we could get some of the things we cant atm.

Posted: 2007-12-26 01:51
by LtSoucy
Ya if we could buy them PR would have fastroping, more the 8 people in a helo and stuff, and other hardcoded things. But it will never happen, EA and DICE are 2 stuckup for that.

Posted: 2007-12-26 01:57
by Soulja
Could you believe if they unhardcoded the vehicles on vehicles thing & made it where you could stand in the back of a plane then bumped the player limit to 128..... 60 person paradrop from C-130s with HMMWVs..... :crazy:

Posted: 2007-12-26 02:25
by Raniak
Soulja wrote:Could you believe if they unhardcoded the vehicles on vehicles thing & made it where you could stand in the back of a plane then bumped the player limit to 128..... 60 person paradrop from C-130s with HMMWVs..... :crazy:
Even if they un-hardcoded it, our devs would still have to code the engine to support it. EA wasn't even able to do that so they scrapped their hovercraft...

Posted: 2007-12-26 02:50
by DavidP
Raniak wrote:Even if they un-hardcoded it, our devs would still have to code the engine to support it. EA wasn't even able to do that so they scrapped their hovercraft...
They only scrapped it because they wanted to rush bf2 out the door. I remember reading the blog of a former dice employee back in 06 when 2142 was released, That if EA gave dice just 6 months more Bf2 would have been alot less buggy and it would have had alot more content.(And if they also did'nt fire trauma studios)

Posted: 2007-12-26 02:56
by ConscriptVirus
Sabre_tooth_tigger wrote:You'd be better off waiting for a better engine in the first place. It'd cost a few hundred thousand I expect
yeah id wait for a newer/better engine. By the time theyd be done with coding everything, I think DX10 would become standard.

Posted: 2007-12-26 04:32
by BloodBane611
The BF2 engine is designed to work reasonably well on a system made in the last 2 or 3 years, or a high end system from slightly earlier. If it were to include everything we wanted it would require either a huge amount of work by many people to get it done in a reasonable amount of time, or for everyone to buy a supercomputer.

Or option 3: work with what we've got.

Posted: 2007-12-26 05:02
by Rudd
BloodBane611 wrote:Or option 3: work with what we've got.
Love the finality of that sentance ;)

The devs have made it clear that they are gonna use this engine in this form. Anyhow, they have plenty of stuff to work on without whole new realms of loading up LCACS or whateva yet.

Posted: 2007-12-26 08:50
by Atandon
Better to wait for a new engine-hopefully the UT3 (?) engine used by Frontlines should do the trick ;) .

Seriously, be happy with what the Devs have implemented with this engine so far. If I'm not mistaken, there are more releases like 0.7 to come, and I don't see the Devs changing their plans any time soon- either to buy the code or revert to a completely different engine.

Posted: 2007-12-26 09:49
by Wheeter
I donated ten bux :)