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detaining players
Posted: 2007-12-26 14:57
by Fatal1ty
how about if you get close enough to an enemy or can injure them sufficiently wihtout killing them then you are allowed to capture them, and as a result this gains your team tickets or takes away enemies.
sort of like taking them prisoner, then dropping them off at a prison, at which point they then have to wait 50 secs for a respawn, might help soldier value their life more.
Posted: 2007-12-26 15:44
by Viper5
Suggested before. Lock? Please use the Search Function
Posted: 2007-12-26 17:36
by kckid2599
I'm sure this has been sugested before.
That being said, there has to be a benefit for both sides in order for players to surrender and the other team to not just shoot him in the face.
Posted: 2007-12-26 17:46
by 00SoldierofFortune00
kckid2599 wrote:I'm sure this has been sugested before.
That being said, there has to be a benefit for both sides in order for players to surrender and the other team to not just shoot him in the face.
There is a 30 second respond time. No one is going to get captured and go through all that trouble when they can just die and come back in 30 seconds.
Posted: 2007-12-27 01:39
by charliegrs
are you THE fataL1y?
Posted: 2007-12-27 01:47
by TY2D2
Highly doubtful.
Posted: 2007-12-27 14:44
by Fatal1ty
well im not jon wendel if thats what your asking!
im sure he has better things to do like make money by gaming!!!!!
Posted: 2007-12-27 19:00
by Nickbond592
or you could just knife / shoot in the face and teabag, repeat if needed