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Binoculars
Posted: 2007-12-30 15:21
by nicoX
Has there been any additional new binoculars for 0.7 and are they being specific binoculars for every class?
Posted: 2007-12-30 21:06
by Teek
why?
Posted: 2007-12-30 21:18
by nicoX
Don't snipers/spotters use different binoculars from e.g. SF, and do all riflemen indeed have binoculars IRL?
Posted: 2007-12-30 21:22
by Teek
Spec ops gets Soflam again
Posted: 2007-12-30 22:43
by BloodBane611
w00t! 1337 spec ops. Making more weapons might be interesting, but not necessary.
A nice little touch for later?
Posted: 2007-12-31 00:25
by MikeDude
lol (this post was just too reach the 50 posts.. now i am lance corporal ^_^ )
Posted: 2007-12-31 00:34
by Expendable Grunt
mikeyboyz wrote:lol (this post was just too reach the 50 posts.. now i am lance corporal ^_^ )
And then they reset you.
Binocs are fine in game.
Posted: 2007-12-31 01:15
by Hx. XaRn[NOR]
Don't really see a need for specific binocs for each class. I mean, you use them to take a closer look at things, and that's about it. You can't call in meteor-strikes or anything, so all you need is a bit of zoom
