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I'm reading the manual

Posted: 2007-12-31 22:36
by Expendable Grunt
And I have questions for you.

INSURGENTS:
Good to see changes.

Ambusher lost his shotgun for an SKS. Why the SKS over the AK47 with 1 + 1?
How big of a boom do these IED's pack? Have they changed?
War vet is still unlimited -- I don't really for see anyone taking insurgent at all again, as the war vet's got frags and a bandage -- or has the molotov been improved to be useful?
Cell leader finally gets the AK47 with UGL -- I'm assuming we also only need a 3 man squad for it?

My Beloved Militia:
Why do the scouts get frags?
Sapper -- Bizon, or AK? Pic says one thing, text another.
Officer -- SMG AND assault rifle with UGL? Is this SMG the Scorpion still? And why the AK101 with UGL (by the way the pic has no UGL)?


Also, will Militia be able to build stuff now? I didn't say anything specifically saying YES, but the fact that Scout and Militant have shovels makes me think that they can.


As your friendly forum EG, I ask thee questions.

EDIT: Oh we have a .7 Feedback forum now, eh? Move, pl0x.

Posted: 2007-12-31 22:39
by Outlawz7
Ambusher lost his shotgun for an SKS. Why the SKS over the AK47 with 1 + 1?
Ak47 is an assault weapon, 30 rounds + full auto mode.

SKS has semi and 10 rounds, more suitable for defense.

Posted: 2007-12-31 22:47
by 77SiCaRiO77
i will miss my saiga :'(

Posted: 2007-12-31 23:18
by Spec
Sapper -- Bizon, or AK? Pic says one thing, text another.
Officer -- SMG AND assault rifle with UGL? Is this SMG the Scorpion still? And why the AK101 with UGL (by the way the pic has no UGL)?
Sapper has AK, Officer the Skorpion (with sexy new reload and firing animations) and an AK101 WITHOUT nade launcher.
The SpecOps got the Bizon now.

Edit: Dont beat me if the answer comes to late^^

Posted: 2007-12-31 23:57
by Dunehunter
Militia can build stuff now, and request kits too. On Fool's Road, they even have superior armor to the Brits :p

Posted: 2008-01-01 00:20
by Farks
Expendable Grunt wrote:And I have questions for you.

INSURGENTS:
Good to see changes.

Ambusher lost his shotgun for an SKS. Why the SKS over the AK47 with 1 + 1?
How big of a boom do these IED's pack? Have they changed?
War vet is still unlimited -- I don't really for see anyone taking insurgent at all again, as the war vet's got frags and a bandage -- or has the molotov been improved to be useful?
Cell leader finally gets the AK47 with UGL -- I'm assuming we also only need a 3 man squad for it?

My Beloved Militia:
Why do the scouts get frags?
Sapper -- Bizon, or AK? Pic says one thing, text another.
Officer -- SMG AND assault rifle with UGL? Is this SMG the Scorpion still? And why the AK101 with UGL (by the way the pic has no UGL)?


Also, will Militia be able to build stuff now? I didn't say anything specifically saying YES, but the fact that Scout and Militant have shovels makes me think that they can.


As your friendly forum EG, I ask thee questions.

EDIT: Oh we have a .7 Feedback forum now, eh? Move, pl0x.
The moltovs are defintly not worthless. They are a nightmare for enemy crewmen if you use them right. :D

Posted: 2008-01-01 03:40
by Nickbond592
[R-MOD]dunehunter wrote:Militia can build stuff now, and request kits too. On Fool's Road, they even have superior armor to the Brits :p
the T-62 is scary now its not being hunted by A-10's cobras and M1A1's :P

Posted: 2008-01-01 19:42
by Expendable Grunt
Indeed.

Still not sure why the Scout is so heavily armed, though!

Mods, educate me pl0x!

Posted: 2008-01-02 00:21
by BloodBane611
So that it doesn't suck perhaps?
Not entirely sure to be honest.