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Repair Rate Too Slow To Repair Commander Assets!

Posted: 2008-01-02 14:20
by Heskey
Alright guys, pretty simple bug.

The repair rate is now so low, that as soon as you repair a command post, it blows up in your face because it takes damage quicker than you can repair it.

I've just had it blow up about 20 times in 20 seconds:

Wrench
Blow up
Wrench
Blow up
Wrench
Blow up
Wrench
Blow Up

Is it designed to need more than 1 engineer, or is this a new bug?

I accidentally posted this in the wrong sub-forum! Sorry!

Posted: 2008-01-02 16:23
by AnRK
May well need more then 1 engineer with the slower, more teamplay based, repair and construction system. Don't quote me on it though.

Posted: 2008-01-02 16:29
by Ablack77
The changes have are trying to force ppl to work together (ie more than one engineer repairing/building)
Think about it though, on a battlefield (IRL) your not going to get one engineer building a bunker/firebase, you would have a 'team' of engineer's building them.

It's not a bug - it's change in gameplay (and for the better IMO)

Yup! it makes it harder, but teamwork is hard (or can be, depending on who your working with) ;)

Posted: 2008-01-02 18:56
by AtlantaFalcons
Actually this is intentional.

From the wikiguide:

#
# Command Post is deployed at 100% HP, if destroyed then friendlies must set C4 or SLAM demolitions in order to deconstruct it and then it can be reconstructed.

It spawns at 100%, so don't let it get destroyed or you'll have to build a new one and cost your team tickets.