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Injured people can be dragged

Posted: 2008-01-05 07:02
by MaddLagger
if you take a look at a real sqaud, and lets say the 1st person in the room gets shot, the sqaud while finsh clearing as they drag out the injuryed from their backpack....

this will be help full when someone is bleeding out, can't see sh*t, when he hits the medic button, he is now dragable to a safe location to heal...

not a big deal, but more life like, and sometimes when you can't see like that, your out in the middle of nowhere, and don't notice....

obviously there would be a rule, like bleeding out and medic reqwest, so poeple arn't draging people that don't want to be.....

.708 rocks, keep up the good work :)


not to be an *** but .... test

Posted: 2008-01-05 07:46
by pasfreak
i think this has been suggested.
it miiight be possible somehow, but as far as we and the devs know, we can't do it.
Its a great suggestion, but it just can't be done.
make sure to check the already suggested suggestions (***) thread first

Posted: 2008-01-05 08:34
by VipersGhost
Look dude...the medic revive simulates this and is a workaround against the BF2 engine limitations. You revive, get out of the fire and then go back and heal him. Kinda like running out there and dragging a critically wounded guy back and healing him. This isn't a major problem with the game and has been address many times.

Posted: 2008-01-05 09:03
by Dunehunter
This has been suggested multiple times before, and it is hard-coded, which means that it is impossible for the team to code something like this.

Locking for re-suggestion.