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increased bullet penetration?
Posted: 2008-01-07 21:19
by SethLive!
the devs have said that .7 has better bullet penetration than previous builds, and have also said that more bullet penetration is coming in a later build.
what changes have been made in .7?
what changes are planned for .8?
Posted: 2008-01-07 22:10
by CareBear
more materals penetrable

Posted: 2008-01-07 22:13
by LtSoucy
Like am etal fence or something iam up but a door on a hummer ill pass.
Posted: 2008-01-07 22:15
by VipersGhost
This is GREAT, the more penetration the more realistic tactics/suppression will work like it does irl. Now you will for SURE need those 8 extra clips when the fighting is close

Posted: 2008-01-08 00:33
by Gyberg
LtSoucy wrote:Like am etal fence or something iam up but a door on a hummer ill pass.
wtf do you mean? READ your posts before you post!
Posted: 2008-01-08 02:30
by Viper5
Dont worry Gyberg. You get used to just skipping Soucy's post as he speaks in a dialect unknown to the human race.
Soucy- FfSS youse speel checque adn sotp misppeleng wirds.
Posted: 2008-01-08 02:37
by Blackhawk 5
I'm pretty sure on default bf2 buildings, you cant, dont take my word though im not 100%
Posted: 2008-01-08 02:45
by BloodBane611
Some materials are, some aren't, and many can be made to be. It just takes some work, and playing with material types.
I understood soucy's post, I don't know what's wrong with all of you.
I don't understand why a hummer's door would be penetrable soucy, they're designed to protect AGAINST that sort of penetration. So I agree, but it seems like a foolish comment.
Posted: 2008-01-08 02:46
by Viper5
Im nearly positive you can. IE standing under stairs with the nade on top of the stairs will damage you, but the stairs take some of the damage.
Posted: 2008-01-08 13:08
by JayBee
Got a taste of the new .7 settings yesterday. Caught a bullet in the head that went through the metal fence around the airbase at Fools Road, think it came from a machinegun on those militia cars.
Posted: 2008-01-08 13:22
by 77SiCaRiO77
BloodBane611 wrote:Some materials are, some aren't, and many can be made to be. It just takes some work, and playing with material types.
I understood soucy's post, I don't know what's wrong with all of you.
I don't understand why a hummer's door would be penetrable soucy, they're designed to protect AGAINST that sort of penetration. So I agree, but it seems like a foolish comment.
well, a .50 certainly can go trough a hummve .
Posted: 2008-01-08 16:12
by Garack
Is there a list wich materials we can shoot through now?
In Vanilla nothing can harm you behind materials..COD4 is quit nice with it.
Posted: 2008-01-08 16:18
by BLUFOR-73
Garack wrote:Is there a list wich materials we can shoot through now?
In Vanilla nothing can harm you behind materials..COD4 is quit nice with it.
i remember killing people through the metal walls in karkand?
Posted: 2008-01-08 17:02
by Waaah_Wah
You can penetrate those metal fences wich comes in handy when your in the Helichopter Base with is a scimitar

'
Btw, can you penetrate those destructable buildings with small arms or .50 cal??
Posted: 2008-01-08 17:27
by Nickbond592
the more penetration the better in my book
sry, someone had to say it.
Posted: 2008-01-08 17:39
by SethLive!
in .6 metal fences and wooden boards were both penetrable.
Posted: 2008-01-08 17:48
by Spaz
SethLive! wrote:in .6 metal fences and wooden boards were both penetrable.
Beacuse that is part of vBf2
Posted: 2008-01-08 20:09
by SethLive!
Spaz wrote:Because that is part of vBf2
exactly
so far i have noticed no difference between vbf2 and pr bullet penetration.
Posted: 2008-01-08 20:23
by Brummy
Destroyable Walls are penetrable I think, also Destroyable Houses. Some others are as well, can't remember

Posted: 2008-01-08 22:30
by CareBear
Nickbond592 wrote:the more penetration the better in my book
.....
sry, someone had to say it.
was expecting that for a long time
