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Field Dressing
Posted: 2008-01-12 15:46
by Maxthered
Now I don't know if this has been suggested so I am srry if it has. I have a problem sometimes with the field dressing rolling down the hill, and (I know this has been said) it disappearing. Is there any plans or thoughts on making it possible to heal yourself without throwing it down, but still able to throw it down so as to give it to another teammate.
Posted: 2008-01-12 16:23
by bullock
basicly like how the medic bag works in vBF2
Posted: 2008-01-12 16:31
by Maxthered
Yes but the same heal amount, texture, and number of them as it is now in PR.
I am not saying that much change just that I don't have to chase it down the hill, or it disappear.
Posted: 2008-01-12 16:48
by Brummy
Easy, don't throw it down the hill.
Posted: 2008-01-12 17:12
by BloodBane611
Easy, don't throw it down the hill.
Yeah. You obviously know that if tossed on a hill, the field dressings roll. Act accordingly.
Posted: 2008-01-12 18:21
by ConscriptVirus
i like the idea of letting it heal u if its in ur hands if u right click and hten letting you toss it on the ground if u lft click so other soldiers can use ur dressing
i remember once i was in a blackhawk and we were en route to the front lines and we get hit by some tiny AA, and obviously i also get hit and start bleeding, and i had to tell the pilot to land so i could give myself a field dressing. (which btw didnt stop the bleeding)
Posted: 2008-01-12 18:24
by torenico
SOmetimes, they dissaperd in buldings, bunkers, firebases :/
Posted: 2008-01-12 22:30
by Heskey
Something needs to stop them disappearing into buildings; that IS very annoying.
I noticed the field dressings in FH2 are more square-like, and remain in the place where they are thrown.
Posted: 2008-01-13 02:05
by Waaah_Wah
When in buildings, toss it at the wall instead of on the floor

Posted: 2008-01-13 02:15
by Jedimushroom
What's up with the field dressings in FH2, did they take the PR idea, did they ask for it or did they come up with it seperately?
Posted: 2008-01-13 02:36
by nedlands1
I think you'll find a lot of the mods "borrow" concepts. For instance the prone only deployment of mines is in FH2 and now PR.
Posted: 2008-01-13 02:42
by Jedimushroom
Got me on that one, you have indeed.
Back on topic, the field dressing system is by no means perfect, but FH2 had a ridiculous tamount of time to code, they managed to get dry and wet reloading, an arty system and all kinds of other stuff but they found no better way of portraying bandages.
Posted: 2008-01-13 02:44
by Teek
simple, throw the dressing up hill and let it roll to you.
Posted: 2008-01-13 03:25
by BloodBane611
simple, throw the dressing up hill and let it roll to you.
I didn't think it was that hard either. Learn from your experiences folks, certain parts of the engine are just not going to be able to work nicely. The current field dressings are a compromise between usability and the need to not let players heal everyone in their squad with a 12 square inch bandage.
Posted: 2008-01-13 13:12
by Nickbond592
brummy.uk wrote:Easy, don't throw it down the hill.
Simple answer for a simple question, i like your style

Posted: 2008-01-13 13:19
by Heskey
Aye.
Fraid it doesn't score much cop with answering the issue about bandages disappearing in walls, or just outright not healing you

Posted: 2008-01-13 13:21
by jOHNNYdOUBE
I specifically lay down and face up hill so it rolls into me. I also throw it at the wall and it will not disappear for me. Now it is a force of habit. Everytime. I have to remember.
Posted: 2008-01-13 13:58
by Jantje|NL^
brummy.uk wrote:Easy, don't throw it down the hill.
QFT
