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A-10's AGM-65 Bug
Posted: 2008-01-12 17:05
by MarineSeaknight
I was flying the A-10 on Thors Brigade Kashan Desert (64 Player) with my squad leader lasering targets for me with his SOFLAM. I lined up my A-10 and started descending for the kill. My HUD was switched to Laser Guided Missiles and I saw the small green box. After hearing "I've got lock", I right clicked once and TWO AGM-65s were fired at the same time at the same target.
I got the kill, but what wonders me is that afterwards when I fired my AGMs again, I only fired one at a time (which I'd imagine was the correct way they were supposed to be functioning).
Please note that this has happened to me several times while flying the A-10 and I have not tested to see if this bug exists on the SU-25.
Thanks for your time.
Posted: 2008-01-12 17:36
by Alex6714
Yeah, I have even fired not locked on to anything and it fired all 4....
Posted: 2008-01-12 19:29
by Outlawz7
I noticed this on Su25, it fired two missiles instead of one.
Posted: 2008-01-12 20:29
by Symplify
I've seen this on the Havocs too, my gunner went to fire a laser at a target, twice, and both times spewed out 3 missiles, instead of one.
Posted: 2008-01-12 21:41
by MarineSeaknight
Then it seems my problem is not unique. I've found that this doesn't happen all the time, but often enough that I see it at least once everytime I'm in an A-10.
Outlawz says that it's the same on the SU-25 as well.
Has anyone figured out a temporary fix for this problem that's player-side? Or will we just have to wait until the next version?
Re: A-10's AGM-65 Bug
Posted: 2008-07-11 08:04
by chrisweb89
i think it is a sensitivity thing where you just have to ap the firebutton or it will fire 2 or more.
Re: A-10's AGM-65 Bug
Posted: 2008-07-11 08:27
by @bsurd
i have this prob. a couple of times. u have to put the trigger very short to fire one only. Then it works
Re: A-10's AGM-65 Bug
Posted: 2008-07-11 08:37
by CAS_117
Fixed in 0.8.
Re: A-10's AGM-65 Bug
Posted: 2008-07-11 18:31
by maverick551
[R-DEV]CAS_117 wrote:Fixed in 0.8.
Thank you sir.

Re: A-10's AGM-65 Bug
Posted: 2008-07-11 18:44
by Outlawz7
Symplify wrote:I've seen this on the Havocs too, my gunner went to fire a laser at a target, twice, and both times spewed out 3 missiles, instead of one.
Never had this

if you hold down the LMB then you can fire all Hellfires rapidly, but clicking once fires only one.
Re: A-10's AGM-65 Bug
Posted: 2008-07-11 20:11
by MarineSeaknight
OK, well this is quite an old thread. During the time gap, I've found that it
is a sensitivity issue. Basically, tap your right mouse button fast if you want to fire only one missile.
And yes, thanks CAS, this is fixed in our 0.8 test build

Excellent.