Page 1 of 6

Pelitutka (Europe)

Posted: 2008-01-13 22:10
by oh8gnz
Image

Welcome to play and have fun!

Pelitutka.fi PR
Server Address: 212.116.42.4 (bf2.pelitutka.fi)
Server Port: 16567
Server Size: 100
Server Location: Kajaani, Finland
Map Rotation: Mixed
More info

Pelitutka.fi PR - Training
Server Address: 212.116.42.4 (bf2.pelitutka.fi)
Server Port: 16768
Server Size: 100
Server Location: Kajaani, Finland
Map Rotation: test_airfield
More info

WWW: www.pelitutka.fi
Forums BF2 :P R section: English
Rules: rules

Contact info:
#pelitutka or #projectreality.fi @ QNet
or contact via pm oh8gnz or Belwar.

We hope that you give us any feedback you can give! Bad and good feedback allowed, but no one word feedback. Make sentences.. ;)

Posted: 2008-01-13 22:25
by Jagular
umm Finland
its almost near my home :) , will check it out
Hello from Pietari

Posted: 2008-01-14 06:46
by oh8gnz
yes, and we are trying to make it work better all the time.

Posted: 2008-01-15 20:32
by TroyMcClure
Great news! :D

Posted: 2008-01-22 22:04
by mammikoura
voip should be working fine now.

Posted: 2008-01-25 10:15
by CodeC.Seven
i will check it out once a few gamers available on it. ;)

Sounds like a good ping for me :)

Posted: 2008-01-27 17:33
by Jagular
Hey you propably use mapautosizer script
because every time when theris lot of peoples playing we got CTD on Road to Quangni
because it haven`t x32 settings

Posted: 2008-01-27 20:25
by oh8gnz
Yes, we use.. I try to put 32 threshold to 65 players and 64 to 32. Don't know what it does then. It shouldn't then use 32p mapsize.

Do you know any better script?

It's awful to play on 64 players map with 4 players and in 16 player map with 50 players.

Posted: 2008-01-27 22:04
by Jagular
No I don`t know any other script
may be some one could modify/fix this one?
to read a list of map which can be x32 or x64, not just adding

"blabla gpm_cq <treshold>"
or we need fix to "road to qunguni" becouse all other map normaly autoswitches to x64

lets post smth about that to bugs section

Posted: 2008-01-27 22:42
by markonymous
sounds great!! :D

Posted: 2008-01-31 17:32
by oh8gnz
I modified that script a bit. Now when there is players only for 32p map.. it automatically changes it to 64p map. No crashing problems now, I hope so ;)

Server updated to v0.75

Posted: 2008-03-17 12:20
by oh8gnz
Pelitutka BF2 :P R server is now updated to version 0.75.

I welcome all to our server!

Re: Pelitutka (Finland)

Posted: 2008-05-22 10:30
by oh8gnz
Welcome to our Project Reality 0.75 server!

Stats now on test usage:
Pelitutka BF2 :P R v0.75

Re: Pelitutka (Finland)

Posted: 2008-05-22 11:53
by para_hjs
Wonderful! Try to check in the server later guys!

Re: Pelitutka (Finland)

Posted: 2008-07-24 07:00
by oh8gnz
Map autosizer script is now back online..

Limits are:
16p : < 24p
64p : > 24p

32p maps are disabled.

Hope to see you playing on our server..

Re: Pelitutka (Finland)

Posted: 2008-08-06 12:51
by oh8gnz
Now PB and md5 checks should work.

Re: Pelitutka (Finland)

Posted: 2008-09-01 15:22
by mammikoura
Since the release of 0.8 we have managed to get a good number of players every single night! :)
We would love some feedback and suggestion from the players, so if there is something you want to say then go ahead and say it. :P

Re: Pelitutka (Finland)

Posted: 2008-12-18 15:34
by McCree
We've been experiencing some rather odd crashes with Pelitutka lately. Seems like when we just get good amount of players (40+) to the server it just suddenly decides to crash. No errors, no nothing left behind to explain this.

We even tried to change the admin tools from bf2cc into something that igi was kind enough to provide to us. Didn't help. This starts to be really frustrating specially when we are talking about the only finnish pr server there is.

I think the server runs with linux (which by my experience is really good in server use). Has this been a problem with bf2 overall? Should the server run crappy windows instead? We are running out of ideas and really appreciate every fresh thought.

Re: Pelitutka (Finland)

Posted: 2008-12-20 12:53
by fubar++
Your server crashing might have something to do with deliberate server hacking. Discussion about it e.g. here:

https://www.realitymod.com/forum/f27-pr ... shing.html

Re: Pelitutka (Finland)

Posted: 2009-02-03 07:06
by oh8gnz
Crashing problems are mostly solved now. We changed bf2cc to igi's server managing script and the amount of crashes reduced a lot.

After changing to 0.856 version we have had pretty nice amount of players every day. But even more could be nice.

Servers mapcycle is:
maplist.append "asad_khal" "gpm_cq" 16
maplist.append "operation_archer" "gpm_insurgency" 64
maplist.append "fallujah_west" "gpm_insurgency" 64
maplist.append "karbala" "gpm_insurgency" 64
maplist.append "muttrah_city_2" "gpm_cq" 64
maplist.append "operation_ghost_train" "gpm_cq" 64
maplist.append "kozelsk" "gpm_cq" 64
maplist.append "korengal" "gpm_insurgency" 64

There is no voting on, but our admins are pretty active. You can also come to #procetreality.fi or #pelitutka @ Quakenet to contact admins if there's cheaters or any other problems.