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Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-01-16 02:26
by jo3black
Warning (Part Rant - but there is a bug in there) :mrgreen:

A big issue and I think I'm not alone on this subject to me is that Civilians cannot repair the Steel Re-Enforced bridges that connect the Southeast and the Eastern islands to the rest of the city. The way it was explained to me (by the server admin of thebattlearena named, Juniper) was that the map designer meant the map to be that way and that it is a tactic by the British Armed Forces to eliminated the threat of car bombs. That the map designer didn't want civilians to be able to repair bridges. I agree that cutting off resources is a great tactic, but one thing sticks out in this situation. The British Armed Forces start out already with kits, Supply Trucks, APCs, Scimitars and Tanks. Hmmm... Oh yeah and firebases, AA Battery, and bunkers, sandbags. All of these that can be built whenever given the proper requirements.(I left out rally points). Insurgents are already at a disadvantage and yet they get thrown through another loop of having to hunt down and kill (a possibly non-existent) British Engineer and run to his corpse and switch kits before it disappears (anywhere from 3-15 secs) and make it back to the bridges which are usually camped after they are blown by the British Forces by snipers. They must then, repair the bridges and allow traffic to flow once again. This is practically impossible and not to mention retarded. If this is the true intention of the map dev, that's cool. I'll leave it up to him to clarify that. (I still think its retarded though) - If this is a bug,
8-) **PLEASE FIX IT** 8-)

Posted: 2008-01-16 03:19
by ralfidude
i was in the server when u were yelling around about this, but i honestly agree with u.. its a bit unfair, and the insurgents are already issued all unfair everything... except for the super motolov coctails, that chit rocks!

Posted: 2008-01-16 07:09
by beavis.uk^
in real life i most likely would think "insurgents" would not be able to repair a bridge (especially a CIVILIAN with just a SPANNER) lol

its a BAF tactic, and there is ways to get them back like steal an engineer kit

but in my opinion it should be left how it is whether it is realistic or not...

Posted: 2008-01-16 16:59
by TeRR0R
And what are you doing with your cars and dirtbikes then? "Exploiting" the death zone in the UK main base. 8-)

Last Round (same as yours where you complained) I've destroyed around 10 suicidecars in the gate of the main.

But I must admit, that it's fun to defend something even if its only the main, because vcp is nearly useless now.

For the sake, let civis repair bridges, with longer repair times (less expert knowledge). Additionally they could be killed without punish, if they use the wrench (because it's offensive behavior, like driving sucide cars).

Posted: 2008-01-16 22:01
by Ragni<RangersPL>
"Borrow" engie kit from the Brits :D

Posted: 2008-01-16 22:54
by Symplify
It did get a tad bit irritating in .6 when the bridges by main would get blown up and the only way to leave was to swim and run...

Posted: 2008-01-16 23:25
by Sadist_Cain
Bah

Posted: 2008-01-16 23:43
by charliegrs
did it ever occur to anyone that insurgent armies are, by nature, at a disadvantage compared to a real army like the brits. they are not going to be equal in the game either. this represents reality. you cant fight the same way as an insurgent as you would the other factions, so if you dont like bridges being blown try defending them.

Posted: 2008-01-17 02:55
by Fluffywuffy
charliegrs wrote:did it ever occur to anyone that insurgent armies are, by nature, at a disadvantage compared to a real army like the brits. they are not going to be equal in the game either. this represents reality. you cant fight the same way as an insurgent as you would the other factions, so if you dont like bridges being blown try defending them.
Thank You ! I hate when people whine about optics for factions to "even it out"! I love the new game play in .7 Basrah.. More people ( insurgents) don't try to attack the VCP, they defend the caches.. In the .6 version of Basrah it was like a ghost town in the city.

Posted: 2008-01-17 03:16
by s3v3ndust
But when you think about it, civis in big Muslim cites have some construction abilities. I think civis should be allowed to repair bridges, they're already helping insurgent spot the brits, they should be allowed to repair their infrastructures to get ammunition/supplies flowing faster.

From what I've read, every bridge/house destroyed by American forces in combat has to be replaced with American dollars, maybe they should lose tickets for blowing bridges. Now I'm not sure how the Brit's handle collateral damage.

When thinking about this, the mosque and its surrounding area should be a dead zone for the brits. You never see Brits/Americans barging into them in the middle east unless given direct orders from higher ups. Then it's looked down upon.

Posted: 2008-01-18 22:04
by WeeGeez
Misread orignial post, sorry.

Yeh I see you point you have made, now...

Posted: 2008-01-19 00:51
by buk
lilgeez wrote:if you cannot get across any of the bridges....

As insurgent Travel as far NORTH EAST as possible, just east of the two parallel steel bridges, you'll find that there is an alternative way of getting across the water. There's a path leading across the river, where its really shallow.
theyre talking about bridges leading to palace....

Posted: 2008-01-20 02:12
by WeeGeez
Edited this post. removed all text, due to my misunderstanding of original post.

Posted: 2008-01-28 20:31
by THE_RAZOR
why not make it so it takes at least 3 civilians at the same time and their squad leader close by for them to repair bridges? Just an idea.

RE:

Posted: 2008-02-02 21:30
by jo3black
Thanks for your responses... I still stand by the fact that if you want to consider realism, that no one British engineer with a WRENCH, cranking at a blown up bridge is not gonna be able to repair it for the duration of the round. If it is realism that some of your posts criticized against mine, why not just go ahead and require 20 engineers working on it with about 20 other people to get it done in about 10-15 minutes. That's realism. The deployable bridges being used by the modern military to cross rivers in critical missions that require them to use unconventional entry points to gain the upper hand on the enemy (flanking). Anyways, you hardcore guys cry for realism when the fact of the matter is that in a hypocritical way, what you all are suggesting is not real in the first place. One guy could most likely never repair a bridge by himself (at least the bridges of the scale on that map). The palace needs to be better fortified as well and some weapons caches put inside throughout the building to discourage British people from destroying the bridge in the first place. Before i get too far off topic though with new ideas and the such, I still stand by the idea that odds are already against the insurgents. I seriously doubt that all insurgents have a suicide bomb truck stop type setup where they all just chill showing off who has more kilos of Semtex in their trunks. The suicide bombs need to be distributed throughout the city or the bridges need to be repairable, period. (this is IMHO - No ultimatums from me, who am I anyways?) Another suggestion to fix this issue is to have all vehicles regular, but have bomb specialists that have a kit that they can attach to a vehicle to make it car bomb active (maybe a flag that goes off on the car to activate the second utilization). Just a couple of ideas but please don't argue realism with me, I can go on all day about how UNREAL the British armed forces are.

Posted: 2008-02-02 21:48
by burghUK
whats the point of destroying bridges when theres about 3 land bridges on al basrah

Posted: 2008-02-03 12:18
by Alex6714
But isn´t the whole point that the insurgents stay and defend the caches in their city?

Of course, I am guilty of taking a suicide car and running out, or ambushing near the main exit with an RPG. But if I can´t, well set up an ambush in the city? The insurgents fight best inside the city, its a different playing style...

Posted: 2008-02-03 12:50
by s3v3ndust
Alex6714 wrote:But isn´t the whole point that the insurgents stay and defend the caches in their city?

Of course, I am guilty of taking a suicide car and running out, or ambushing near the main exit with an RPG. But if I can´t, well set up an ambush in the city? The insurgents fight best inside the city, its a different playing style...
1. Technicals are great for taking out choppers and knocking out British squads.

2. Bomb cars are very useful to knock out pesky armor that's moving in and around the city, you can't always rely on RPG's and IED's.

3. Dirt Bikes are the fastest way to get around a map.

All vital for your team to have to defend caches. And we all know what that bomb truck can do if used right