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Your most stressful Role
Posted: 2008-01-16 03:03
by Silvarius2000
Hi everyone. I'm bored at work so I decided to put up this poll for discussion. What Role in a PR game do you think gives you the most stress and incentive to win?
For me it would be prolly the Tank Gunner as the Tunnel Vision of the tank does not making spotting easy and the slower turret rotating speeds makes it hard to do a 180 so when my Driver is screaming at me that he spotted something and I cant see it... I really feel stressed out. Or when we are getting locked.
My second would be.. obviously. Transport Heli Pilot
sl,team member,commander,armour gunner,armour driver, heli pilot, heli gunner, jet pilot, soft skin vehicle driver, soft skin vehicle gunner, Smacktard
Just FYI ... Squad member category covers all kits,classes since all of them have a responsibility to the squad and the team as well.
Posted: 2008-01-16 03:08
by Leo
I want to say Squad Leader, since keeping tabs on all of your SMs and then getting them into an organized fight can make you crazy after a few rounds, but then decided that being a smacktard took much more energy and brainpower.
Posted: 2008-01-16 03:10
by IronTaxi
no doubt about it...commander...
want an early death? go commander....like it..but you have to get ready as much as possible before putting yourself in that role...
get your snack, take a pee break, make a coffee and a bottle of water wouldnt hurt either..
basically your are looking at 2-3 hours where you cant take a break..
Posted: 2008-01-16 03:35
by S.P.C-[Reality]-
im alright with the commander role, maybe the first or second time i played commander was stressfull but now its normal.
but, flying a jet and trying to stay alive hehe thats a totally different story. everytime i hear the lock tone or get the message "there is a problem with your connection" i nearly shit my pants. lol and sometimes when i get my shit together and survive, i feel my heart beating in my head

Posted: 2008-01-16 03:44
by ConscriptVirus
well ive only played as SL and SM, but being a medic for is just...bah. i have to use my capslock Map now to find downed teammates in the grass and i hate just walking rihgt past them and not seeing them. plus the getting shot out of nowhere when i go to revive someone.
Posted: 2008-01-16 03:45
by BloodBane611
SL, mostly because I don't play commander. The more peeps you gotta deal with, the harder it gets.
I would put transport helo pilots way up there, and pretty much any transport vehicle is a bit more stressful because you want to not have everyone pissed at your nubbishness.
Posted: 2008-01-16 03:45
by Heskey
By popular neccessity; I would say Squadleading and Commanding are the most stressful jobs; especially if you're good at it.
For me, being a Transport Heli Pilot is the most stressful job:
You have to let your team know where you are, and where you're in-bound to, you have to ask the team to report any AA sightings so you know where to avoid, you have to tell people to stop firing the guns, you have to spam BAIL OUT on patchy terrain to the guy going "no i gun 4 u", You have to anticipate AA sightings as the team rarely inform you - As a result you have to make drop offs 50 meters away from the passenger's destination, to which they refuse to get out to.
And most of that has to be done via typing, whilst trying not to crash.
God save all you fellow pilots

Posted: 2008-01-16 03:47
by Eddiereyes909
Now im a good commander and my record so far in .7 has been 5:3:1 and im proud of that, but being SL is hard because you have 5 guys depending on your orders, and if anything goes wrong, they get back at you and they lose your respect.
I may be a clan leader and a good leader in general, i just cant SL, i can be a fire team leader, but i just cannot be SL because its too damn stressful
Posted: 2008-01-16 03:47
by Silvarius2000
Heskey wrote:By popular neccessity; I would say Squadleading and Commanding are the most stressful jobs; especially if you're good at it.
For me, being a Transport Heli Pilot is the most stressful job:
You have to let your team know where you are, and where you're in-bound to, you have to ask the team to report any AA sightings so you know where to avoid, you have to tell people to stop firing the guns, you have to spam BAIL OUT on patchy terrain to the guy going "no i gun 4 u", You have to anticipate AA sightings as the team rarely inform you - As a result you have to make drop offs 50 meters away from the passenger's destination, to which they refuse to get out to.
And most of that has to be done via typing, whilst trying not to crash.
God save all you fellow pilots
God loves all of us Heskey. But thanks anyway lol. One guy on chat said to me. " We trust you". That really made my bowels churn when the lag monster started bumping
Posted: 2008-01-16 03:48
by Oldirti
Easily commander, it's like being an SL with people who really don't want to listen to you, and unless you've proven yourself many, many times they won't.
SLing, is great fun as long as you're a good SL, if you can't show that you can control the squad, and do so in an effective manner, then you've lost respect, and people will just do their own thing, w/ commanding, you can't really prove yourself unless you pull off some amazing strategic feet (which i did on daqing oil fields earlier), but even the very next round was a disaster, and i was forced to resign/leave out of frustration.
Posted: 2008-01-16 03:48
by charliegrs
i think you should have added medic to this as well, its pretty stressful to do it effectively and not get killed
Posted: 2008-01-16 03:52
by Silvarius2000
charliegrs wrote:i think you should have added medic to this as well, its pretty stressful to do it effectively and not get killed
I'd consider it lumped under SM since the many classes,kits each all are equally as important (H-AT, Rifleman, Medic, Crewman,Engi)All of them have responsibilities to the squad afterall
Posted: 2008-01-16 03:54
by Heskey
Yeah but, a support gunner / grenadier hardly matches medic/HAT

Posted: 2008-01-16 03:56
by Silvarius2000
Heskey wrote:Yeah but, a support gunner / grenadier hardly matches medic/HAT
I dont know. They have specific offensive roles afterall. Support gunners pin down bunkers and such. Grenadiers clear em. Still sounds pretty important. Different sorts of important I guess
Posted: 2008-01-16 04:20
by Wasteland
Tank driver/gunner, because even when they're on VOIP, your partner is usually an idiot. I'd say gunning is the hardest, because your driver has so many ways to screw up. Not stopping to let you scan the area. Not stopping to let you shoot. Not moving on to the downhill portion of the ridge/hill/bump so that you can't get any shots. And my personal favorite: running scared at every lock on tone or RPG that hits you. IT'S AN MBT! YOU CAN TAKE A COUPLE HITS TO FIND OUT WHERE THE GUY IS! Especially when you have engineers close by.
Posted: 2008-01-16 04:35
by superdj
I'd say SL, cause you don't absolutely need a commander, tank crewman, etc. However, if you happen to be the first name in your squad, guess what you are?
Posted: 2008-01-16 05:22
by Deadmonkiefart
Transport chopper pilort is very stressful, especially if there are several other people in the chopper with you. My slow computer and lag spikes make it extremely scary. It is epecially annoying when I get disconnected. Every so often my mouse will freak out and start spinning around, causing me to crash and to be accused of n00bery. As you can imagine, I do not pilot transport helis much...
Posted: 2008-01-16 07:03
by beavis.uk^
For me, the most stress i have had on this game was "armour driver"... .7 Challenger tank on Al Basrah 32v32 64 map... made a squad, some finish guy (from finland) joined, no-one wanted to engineer (bad luck of non-listeners joined squad, so i kicked them all after i got the tank as it was an armour squad not inf)... well i'll get to the point, basically i was driving he was gunning, no-body on seat 3.. this guy didn't really seem to listen, i used the attack marker to mark where infantry were and he just didn't move to it, eventually some with IEDs managed to crawl up on us and kill us, i was calmy saying on voip where they were and even said, look at the attack marker behind us... no reply, just waving his turrent around infront... saw a bomb car in distance too and his shot completely missed and 2 seconds later we die from IEDs and rpg
overall, i would say, being commander and losing due to no-one listening is stressful, and being a squad leader when members do not listen... also heli pilot is stressful when you get blamed for moving off after holding for 1-2secs (can't hold no more waiting for people to bail out due to the fact YOU WILL DIE) and they punish you when it comes up with TK... haha
Posted: 2008-01-16 08:43
by Gyberg
Squadleader, since quite often I not only find myself leading my squad, I also find myself leading the commander since 9/10 times he doesn't know shit about what he is doing...