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F-22??? will it be here, and what will it do?
Posted: 2008-01-20 23:35
by [=TC=]nuetron
ok, currently due to a bug(i deleted 0.6 and had to reinstall bf2, now i cant play it for some reason) i cant play PR, but that doesnt stop me from playing BF42 and BF2 demo*ewww vanilla is sooo bland and plain* but its better then goin crazy from only DC anyways my question:
*Will the F-22 Raptor be introduced into PR with the US Army?
*and what the F*** exactly will it do?
because you guys like everything to be evened up(except Insurgent vs. UKRM maps like Basra) and the F-22 would have 2D thrust vertoring tech.
F-22 Raptor SUPER advantages over the Fulcrum(ingame advantages)
*2D thrust vertoring tech.
*more AMRAAMs less Sidewinders
the MiG-29(and F-16) have 6 ATOLL(Sidewinder) and 2 AMRAAM
vs the F-22 has 2 Sidewinder and 4 AMRAAM
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however i have throught about the F-35(when it eventually comes back)
and it is perfect to be the USMCs EF2000, it can hold 4 Sidewinders, 2 AMRAAM, and 2 Laser guided missiles so it JSF is cool
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back to the subject what about the Raptor???
http://http://www.nawmod.com/wrapper/5. ... raptor.jpg
Posted: 2008-01-20 23:40
by charliegrs
i think this has been brought up before, and if i remember correctly the devs arent planning on an F22. and by f22 do you mean the F35 thats in vanilla? im just curious, some people get them confused since they look similar.
Posted: 2008-01-21 00:16
by AnRK
The one in vanilla is a US Marines jet if I remember right.
Posted: 2008-01-21 00:18
by azn_chopsticks_boi
Posted: 2008-01-21 00:49
by mammikoura
afaik the f-22 won't be in the mod.
Posted: 2008-01-21 00:53
by unrealalex
if it were put in the game, all the jets would be destroyed across the map without knowing they were being targeted, so much for gameplay xD
Posted: 2008-01-21 01:21
by [=TC=]nuetron
thats the point. lolz, thats reality, so much for Project REALITY
it is more like Project Somewhat Realistic But Still Pretty Fair
anyways, I can't believe that you guys dont know the difference between the Lightning II and the Raptor.
finally, the Raptor wouldnt be able to kill the enemy from across the map since the Raptor AMRAAMs cant see farther than the Fulcrums AMRAAMS
anyways the Raptor can't pwn anything(missile wise) any better than the Fulcrum can.
Posted: 2008-01-21 01:45
by mammikoura
'[=TC= wrote:nuetron;588100']thats the point. lolz, thats reality, so much for Project REALITY
the raptor isn't used that much (yet) and it isn't used by the USMC or the us army (afaik) so it wouldn't actually be realistic to have it in game now would it?
Posted: 2008-01-21 01:45
by Fluffywuffy
'[=TC= wrote:nuetron;588100']thats the point. lolz, thats reality, so much for Project REALITY
it is more like Project Somewhat Realistic But Still Pretty Fair
anyways, I can't believe that you guys dont know the difference between the Lightning II and the Raptor.
finally, the Raptor wouldnt be able to kill the enemy from across the map since the Raptor AMRAAMs cant see farther than the Fulcrums AMRAAMS
anyways the Raptor can't pwn anything(missile wise) any better than the Fulcrum can.
Not in service I don't think..........
Posted: 2008-01-21 01:55
by Eddie Baker
mammikoura wrote:the raptor isn't used that much (yet) and it isn't used by the USMC or the us army (afaik) so it wouldn't actually be realistic to have it in game now would it?
The A-10 isn't used by the Army, either, and the Marines don't operate the Wasp-class amphibious assault ships. It's Army/USAF and Marines/Navy on the maps, since they are practically inseparable.
Feuerwaffen wrote:Not in service I don't think..........
F-22A is in operational service as of last year. No immediate plans for it to be in the mod.
Posted: 2008-01-21 14:45
by Maxfragg
i think it would also make no sence to bring it in, since it is not used as ground attack, nor as dog fight fighter, a typical F/A-22 Raptor attack would be firing all rockets a few kilometers in front of your target and than turn arround and let them hit the target on their own, that would not be fun in game
Posted: 2008-01-21 22:33
by [=TC=]nuetron
to maxfragg and the pther guy:
Although the missiles guide onto the target, they have to designate the target first, and of corse the devs wouldnt make it like real life(sees across game and kills migs before they know what that little black speck is, they would see as far as the normal AMRAAM limit
also, they have a use as an extremly efficient dogfighter with their 2D TVT(thrust Vectoring tech.)so they would be used as dogfighters,
fianlly: "the Army and Marine dont use em, why wouldit be in-game"
Response: Well the Marines dont use the Apache but its in Kashan, o wait a second*sarcastic* the Air Force uses em(on the helmets it says Air Force) and that means that...............yes the Air Force is ingame, and guess who uses the Raptor????*sacrastic*
*hint: Air Force*
thats right, the air force uses em sooooooo........
yes, that means that the Raptor could logically be in-game.
as Dave Chapplle once said "GOTCHA B!TCH!!!"
Posted: 2008-01-21 22:41
by Cp
*bursts bubble*
The apache is no longer in kashan, they are back to good ol' cobras.
Also the apache support in 0.6 kashan was provided by the british RAF.
Posted: 2008-01-21 22:45
by BloodBane611
The Raptor would have no balance on the other team, which is an important part of it. Also, PR is infantry-centric, and if you start adding air superiority fighters then it becomes a flight simulator. They already make those.
Also, the distance across maps is significantly less than the maximum range of ,if not every, almost every missile used in game. So therefore the Raptor would have no appreciable advantage over any of the other fighters.
Posted: 2008-01-21 23:53
by MarineSeaknight
'[=TC= wrote:nuetron;589017']
yes, that means that the Raptor could logically be in-game.
as Dave Chapplle once said "GOTCHA B!TCH!!!"
Easy there tiger. "Logically", every piece of equipment and technology used by our armed forces could be in the game. Does that mean they would and should? No.
^First, read BloodBane's post above this one. ^
Surely the DEVs could create, skin, code, and implement the F-22 into the mod. The reason they don't is because of Blood's reason and because we don't really need another fighter jet for the US Side.
Posted: 2008-01-22 00:04
by [=TC=]nuetron
*bubble un-burs........nevermind*
the Air Force is still in-game, so that means that the F-22 culd still be logically be ingame, until the Air Force is gone(taken off helmet) the air force is ingame.*bubble reinflated*(if thats a word)
and the point of this mod is to balance realism and fun no? then why is it that the British have air support in Basra and the insurgents dont??? REALISM, and the F-22s only transferable(from life to game) advangates would be 4 AMRAAMs rather than 2(but then again it doesnt have 6 Sidewinders only 2 so the advantage isnt super huge) and the 2D TVT that would make it more manuverable
but think about your last dogfight, did you really get shot down by a *enemy jet* and think, if only i was more manuverable, i would own their jets, their transports, their scout heli, and make them mad and stop playing PR forever cuz they have a temper problem???
the last time you got totally owned and it ruined the rest of the game for you, did you stop playing that game??? no, unless ur freaky liek tht, if ur like me you might get irrated but say hey, im going to make the next game way better and maybe get that guy back and shove it in his face...
but anyways I have only shot down 3 jets in my entire time in PR(0.6 until about 2 weeks ago before my computer troubles) 1 was by total accident(shot down a Fulcrum with my ThunderBolt II) and it was only because he went straight past me and kept straight until my sidewinders hit him. and the other two were just because they happened across me and i filled em with lead, not like "if i was slightly more manuveralbe li would have shot them down in 20 seconds rather then 20 minutes" and i would have been able to gloat about it since i didnt die because i accidently hit the 2nd kills scrap as it fell on me......
*i hit the second Falcons scrap and died if that confused you*
Posted: 2008-01-22 01:47
by Hotrod525
'[=TC= wrote:nuetron;589092']*bubble un-burs........nevermind*
the Air Force is still in-game, so that means that the F-22 culd still be logically be ingame, until the Air Force is gone(taken off helmet) the air force is ingame.*bubble reinflated*(if thats a word)
and the point of this mod is to balance realism and fun no? then why is it that the British have air support in Basra and the insurgents dont??? REALISM, and the F-22s only transferable(from life to game) advangates would be 4 AMRAAMs rather than 2(but then again it doesnt have 6 Sidewinders only 2 so the advantage isnt super huge) and the 2D TVT that would make it more manuverable
but think about your last dogfight, did you really get shot down by a *enemy jet* and think, if only i was more manuverable, i would own their jets, their transports, their scout heli, and make them mad and stop playing PR forever cuz they have a temper problem???
the last time you got totally owned and it ruined the rest of the game for you, did you stop playing that game??? no, unless ur freaky liek tht, if ur like me you might get irrated but say hey, im going to make the next game way better and maybe get that guy back and shove it in his face...
but anyways I have only shot down 3 jets in my entire time in PR(0.6 until about 2 weeks ago before my computer troubles) 1 was by total accident(shot down a Fulcrum with my ThunderBolt II) and it was only because he went straight past me and kept straight until my sidewinders hit him. and the other two were just because they happened across me and i filled em with lead, not like "if i was slightly more manuveralbe li would have shot them down in 20 seconds rather then 20 minutes" and i would have been able to gloat about it since i didnt die because i accidently hit the 2nd kills scrap as it fell on me......
*i hit the second Falcons scrap and died if that confused you*
You know what ? ST*U. You dont play PR and you cry for a Jet ? when only 2 map in the entire mod use it ? Comon men, United States AirForce dont have thousands of F22... but thousand of F16 F18 and F15....
Posted: 2008-01-22 03:42
by 77SiCaRiO77
the ony advetage of the raptor i see ingame is that R-77s will not look on them , since it was some stealth , but IR missils (sa7s) can , also the IR missils in hte migs (dont remember the name

)
Posted: 2008-01-22 04:33
by Wasteland
Why do you keep suggesting new aircraft? It's getting really annoying. I thought it had stopped, but I guess not.
Posted: 2008-01-22 07:00
by [=TC=]nuetron
i didnt request the Raptor, since i figured it had already been suggested. I also thought that the Raptor had been considered but as usual, the fair thing over rules the semi-fair but realistic thing.
also, the number of aircraft doesnt matter, or the A-10 wouldnt be in-game since its production stopped ages ago, its becoming out-dated by new technologies, and half the A-10s sit in a scrap yard and are being used for parts for the already breaking down A-10s that are remaining.
bbbbbbbbbyyyyyyyyyyyyyyyyyyyyyyyyyeeeeeeeeeeeeeeeeeeeeee...........