Pilot Class
Posted: 2006-01-23 21:14
I posted this idea in a reply to another topic in the General Discussion area
http://realitymod.com/forum/showthread.php?t=3454
So im putting it in the suggestions area, where it should be.
Lets say PR creats a pilot class, that pilot class should be switchable, like changing between unlocks. There would be the Helicopter pilot and the Airplane Pilot.
On an aircraft carrier there is 3 planes and 3 helicopters, well in the kit selection screen you can see the number of available helo pilot kits saying three and the number of aircraft pilot kits saying 3 as well.
So if I choose to be a aircraft pilot, the number of kits would become 2 and since there is three aircraft and only the aircraft pilot can enter the airplanes, i know i have a plane to fly, same with the copter pilots.
So simply, the number of planes and helos on a map can determin the # of helo/air pilot kits available.
Now, lets say I die, i cant become the pilot kit again untill someone else has become a pilot, so this eliminates having the same pilots for the whole round. and also if i eject and dont die, i am still the pilot kit and i am essentially "behind enemy lines" and it is a major disadvantage to my team because now they have one less plane in the air giving them cover, which might spark a rescue operation, with points given as plus for helping me.
I think this is the best way for things to be done.
http://realitymod.com/forum/showthread.php?t=3454
So im putting it in the suggestions area, where it should be.
Lets say PR creats a pilot class, that pilot class should be switchable, like changing between unlocks. There would be the Helicopter pilot and the Airplane Pilot.
On an aircraft carrier there is 3 planes and 3 helicopters, well in the kit selection screen you can see the number of available helo pilot kits saying three and the number of aircraft pilot kits saying 3 as well.
So if I choose to be a aircraft pilot, the number of kits would become 2 and since there is three aircraft and only the aircraft pilot can enter the airplanes, i know i have a plane to fly, same with the copter pilots.
So simply, the number of planes and helos on a map can determin the # of helo/air pilot kits available.
Now, lets say I die, i cant become the pilot kit again untill someone else has become a pilot, so this eliminates having the same pilots for the whole round. and also if i eject and dont die, i am still the pilot kit and i am essentially "behind enemy lines" and it is a major disadvantage to my team because now they have one less plane in the air giving them cover, which might spark a rescue operation, with points given as plus for helping me.
I think this is the best way for things to be done.