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scimitar speed

Posted: 2008-01-29 15:16
by gazzthompson
is it me or is the scimitar slooooooooooooooooooow the CH2 seems faster even though according to the UK army site it isnt...

Scimitar
Maximum speed 80 kph
im really weary about suggesting this because of the DEV trip to bovington and the fact one of the DEV's worked/works in these IIRC... but bugger it.

Posted: 2008-01-29 16:37
by Bowskill
I think, from what I've seen the Scimitar is slightly slower than the Warrior in PR. It should be the other way round according to (ugh) Wikipedia.

Posted: 2008-01-29 17:09
by Ragni<RangersPL>
+1

Scimitar needs a speed up for sure...

Posted: 2008-01-29 17:15
by Brummy
x2

It's slower than the warrior :|

Posted: 2008-01-29 17:23
by Rhino
ye, dunno why it didn't get tweaked, was saying it ages before release, just one of thous things that are low priority on the coding tasks I guess :)

Posted: 2008-01-29 17:45
by Rhino
Jonny wrote:How the hell is one value a low priority?!?!

It takes seconds to change!

The easy things like that should be high priority because of the number that can be done and the ease of it.
one value? ahahaha

try fixing it yourself :)

Posted: 2008-01-29 18:04
by Morgan
Sounds like a challenge jonny...

I would've thought it'd be one number, surely the Max speed but i don't know jack about coding or anything to do with mucking around with that stuff.

Posted: 2008-01-29 18:40
by Rhino
Morgan wrote:Sounds like a challenge jonny...

I would've thought it'd be one number, surely the Max speed but i don't know jack about coding or anything to do with mucking around with that stuff.
a tiny little quote of the engine settings on the scimitar, and I mean tiny, and this is not even taking into account the mass, drag and all the settings like that which ALL have a effect on its top speed, how it handels etc.

Code: Select all

ObjectTemplate.setMinRotation -1/0/-1
ObjectTemplate.setMaxRotation 1/0/1
ObjectTemplate.setMaxSpeed 2/0/20
ObjectTemplate.setAcceleration 50/0/10
ObjectTemplate.setInputToYaw PIYaw
ObjectTemplate.setInputToRoll PIThrottle
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setEngineType c_ETTank
ObjectTemplate.setTorque 4
ObjectTemplate.setDifferential 13.8
ObjectTemplate.setGearUp 0.95
ObjectTemplate.setGearDown 0.45
ObjectTemplate.setGearChangeTime 0.1
ObjectTemplate.trackTurnAcceleration 30
ObjectTemplate.trackTurnSpeed 0.85

Posted: 2008-01-29 18:44
by Morgan
I gotta say I don't envy you Devs...

Posted: 2008-01-29 18:45
by Sadist_Cain
Righto Jonny off you go mate ;) you tweak that "one value" for us here and now please so we can hurry up and release a Patch... We await your excellent coding skills :D

Anyhow.... The scimitar's going to be faster? oooOOOoo :D she'll be able to do jumps soon lmao Will this also fix the Torque too? so people stop getting stuck at the bottom of storage bunker lol

Posted: 2008-01-29 18:48
by Pride
ObjectTemplate.setMaxSpeed 2/0/20

There, found it, simply change it to :O bjectTemplate.setMaxSpeed 2/0/2000

Simple, huh?

:lol: Im joking, i know its not that simple really...

Posted: 2008-01-29 21:38
by $kelet0r
hmmm how does one pronounce 'scimitar'. I assume it's phonetically sim-it-ar but I'm open to correction

Posted: 2008-01-29 22:26
by gazzthompson
$kelet0r wrote:hmmm how does one pronounce 'scimitar'. I assume it's phonetically sim-it-ar but I'm open to correction
indeed it is IIRC