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Will prrm change when the new 1.12 patch is released?
Posted: 2006-01-27 02:41
by lonelyjew
I know there are many changes in gameplay that will happen to BF2 when the up coming patch it released, will some of these changes spill over to this little mod? Some, like the better tracking for the aa, no firing while jumping, and prone time seem like they would very much improve this mod. Others like the difference in aircraft hp are kind of pointless because you guys already modified these stats. I was also wondering about the grayer changes like grenade launcher minimum distance and grenade launcher bounce and if they would be used.
Posted: 2006-01-27 02:46
by BrokenArrow
PRMM will have to update with the new 1.2 patch I believe and it will probably keep the better things that come with it. After the 1.2 patch is the time where it would be most likely (nothing official coming from me) to see an update as updating PRMM before that would require another PRMM patch to become compatible with the BF2 update 1.2. But I would bet that the better additions will be used by PR.
Posted: 2006-01-27 08:51
by dawdler
Hopefully it wont demand any update at all

Posted: 2006-01-27 19:58
by BrokenArrow
Well usually when EA patches vanilla bf2 and players of mods download them, they will mess up small things with the mod itself, and thus the mod will be updated.
Posted: 2006-01-27 20:29
by requiem
PRMM 0.3 will be released asap after the 1.2 release (we'll have to test for compability etc.).
Posted: 2006-01-27 20:30
by BrokenArrow
Now it's official

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Posted: 2006-01-27 22:27
by Figisaacnewton
Ugh, i hope it won't cause as many problems as the last patch did. Remember how funky the HUD was? Ick i hope you coders don't have to fix that again.