3 assets that insurgent commanders and SL's should have
Posted: 2008-02-01 14:43
the first one is sand bag walls
self explanatory. civies would build them
second one would be rally points so insurgents could spawn places
third one would be firebases. not like conventional army firebases. These would have 3 81MM mortars, each of which would be manned by 1 person. squad leaders would use VOIP (not a problem for PR as most servers mandate that squad leaders must have voip, and most SL's have voip anyway) to send coordinates for a fire mission, and the commander would tell the squad manning the mortars where to fire (make mortar firebases like tank/APC crews, everyone has to be in the same squad).
This IS realistic because insurgents often do use mortar attacks on coalition forces
and a second thought. How about have this option available for conventional armies, but add the ability to deploy up to 3 heavy artillery pieces which would be manned by 2 or 3 players, and basically have the same system. SL in combat requests fire mission, relays coordinates to commander, commander gives coordinates to artillery, coordinates get blown straight to hell
EDIT: this would need an updated coordinate system with coordinate tiles that are at most 7-15M across to firemissions, so have like sub-coordinates. like E6xE6xB5 like a coordinate system in all the tiles that exist, and these show up only when you zoom in
another idea: how about rather than one firebase with 3 mortars, make it so each squad leader can deploy at max 1-2 mortars at different places at any given time, so when he deploys another mortar, the other one is destroyed.
and about the heavy artillery, that probably should either self-propelled, or figure out a way to use support trucks to tow the artillery pieces, or just leave it a mystery and have them deploy like command posts.
self explanatory. civies would build them
second one would be rally points so insurgents could spawn places
third one would be firebases. not like conventional army firebases. These would have 3 81MM mortars, each of which would be manned by 1 person. squad leaders would use VOIP (not a problem for PR as most servers mandate that squad leaders must have voip, and most SL's have voip anyway) to send coordinates for a fire mission, and the commander would tell the squad manning the mortars where to fire (make mortar firebases like tank/APC crews, everyone has to be in the same squad).
This IS realistic because insurgents often do use mortar attacks on coalition forces
and a second thought. How about have this option available for conventional armies, but add the ability to deploy up to 3 heavy artillery pieces which would be manned by 2 or 3 players, and basically have the same system. SL in combat requests fire mission, relays coordinates to commander, commander gives coordinates to artillery, coordinates get blown straight to hell
EDIT: this would need an updated coordinate system with coordinate tiles that are at most 7-15M across to firemissions, so have like sub-coordinates. like E6xE6xB5 like a coordinate system in all the tiles that exist, and these show up only when you zoom in
another idea: how about rather than one firebase with 3 mortars, make it so each squad leader can deploy at max 1-2 mortars at different places at any given time, so when he deploys another mortar, the other one is destroyed.
and about the heavy artillery, that probably should either self-propelled, or figure out a way to use support trucks to tow the artillery pieces, or just leave it a mystery and have them deploy like command posts.