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[Map] Tad Sae [released]
Posted: 2008-02-02 03:33
by Nickbond592
I'm new to mapping and with some help and persuasion from DR Rank and Rhino
I've decided to give it a proper go instead of just messing around with it
so here is a little video of around 20-25 hours worth of work in the editor
Its still very much a Wip and i'm looking for some feedback good and especially bad, enabling me to improve and learn from my mistakes
its in Laos on the Khan river based near a village called Tad sae so is China vs USMC/Army/UK forces (still undecided)
Stage6 · Tad Sae preview - Video and Download · Nickbond592
Posted: 2008-02-02 03:41
by Swe_Olsson
one word: Gorgeous
Posted: 2008-02-02 03:50
by 3===SPECTER===3
The river looks amazing and also the temple and somewhere around five 5:00ish it reminded me of Vietna with the base and everything... In fact the whole map just reminds me of Vietnam.
Posted: 2008-02-02 03:51
by Dr Rank
Nice work bond mate, you've done a lot of good work with it since I last played around with it. Love the new outpost with the trenches etc

Keep at it, you got some serious skillz!

Posted: 2008-02-02 03:59
by dbzao
Very nice indeed.

Keep it up

Posted: 2008-02-02 04:01
by [T]Terranova7
Wow! That's just breathtaking. Kinda brings back some BF:V/EOD memories up. Good to see a Chinese map in the works too.
Posted: 2008-02-02 04:02
by GeZe
Please don't make it PLA v. UK, there is already a plethora of PLA v. UK maps.
Posted: 2008-02-02 04:33
by Rhino
looks good for a first time map nub, will give you some feedback on xfire tomoz.
also please take screenshots rather than videos, sooo much easier to give feedback that way, even on stage6 the quility etc messes up soo much of the details.
Posted: 2008-02-02 04:50
by OkitaMakoto
Nice! Looks great! I would prefer to see pics and an overhead, otherwise all I really go out of it was Temple trees trees trees, great lake, trees trees trees US base
Im sure its more unique than that though
Bravo
Posted: 2008-02-02 09:25
by supahpingi
Nice map,plz make it china vs us.
Oh and this vid made me realize that the 4 wheeled motorcycle thingy doesnt have hands

Posted: 2008-02-02 10:22
by Brummy
Bond Beats Rhino

Posted: 2008-02-02 11:43
by Nickbond592
Thanks for the Feedback everyone

, I'll get some SS's up soon.
Is there anything that looks ****/unrealistic (so i can try and fix it)
P.S lol i've only just noticed the quadbike aswell, but the simple explanation is that i was holding a camera and stearing with my thighs

Posted: 2008-02-02 11:59
by Spaz
Bond that looks leet

Stop being so damn good at everything you do

Posted: 2008-02-02 12:12
by NiGHTWoLF
Spaz wrote:Bond that looks leet

Stop being so damn good at everything you do
We talking about the same bond here?
Looks alreet bondage, I want parralel leetness with Songhua Stalemate mind. I wont be happy with anything less.
Posted: 2008-02-02 12:50
by =Romagnolo=
Fantastic !
Posted: 2008-02-02 14:11
by hall0
Nice one reminds me to mao valley

Posted: 2008-02-02 14:42
by $kelet0r
some extensive farmland along one of the river banks (would change things up a little - rice paddys with drainage ditches like Helmand province was good for. A spread out rural village at a river crossing would add a strategic asset to the map as well
Posted: 2008-02-02 15:11
by Ablack77
Looks very promising bond, keep it up mate.
I know it's only an early WIP but i'll still mention it,
it needs some more compounds/flag area's ect (it's very trees trees and more trees ATM),
i like skeletor's idea of a spread out village area alongside the riverbank,
perhaps some guard towers alongside the riverbank to?
maybe the odd bunker like OGT?
how about an extensive trench area?
Keep it up, looks gorgeous
