More afghan maps
Posted: 2008-02-02 19:50
Hi i have a suggestion.
I think in the next update we need morre maps in afghanistan maybe like 2. but i think they need to be modelled better because at the moment helmand province looks nothing like afghanistan.
The reason we need more afghan maps is that afghanistan is the hottest place at the moment so it would be the most realistic.
In the maps they should include .
Apache longbows
Us or Brits or new faction(dutch,polish etc)
possibly a10 as ive seen plenty vids with a10 and apache support.
Multiple compounds for the taliban to defend.
not insurgency. more like search and destroy (look below for details)
Search and destroy
this will in volve either the brits ,us,dutch or canadian or whatever UN force having a main base. there will then be 4 points from which the taliban will defend in order.
cap 4
^
||
cap 3
^
||
cap 2
^
||
cap 1
this is the order in which the compounds must be cleared.
ok at the start he british will spawn at the main base which will be a far walk from cap 1. all the taliban will spawn at cap 1 and hold it or move out for a ambush.
the objective.
the british must move in to each cap area and clear all taliban from it or by killing all taliban in it. once the taliban in the cap have been killed they cannot respawn until all their teamm8s have died. once cap one is secured the taliban will spawn at cap 2 and the same thing will occur.
there are consequences for the brits 2.
if the brits cap point one then they can spawn at that point 1 time but if they die again they have to go back to main base.
the taliban CAN recapture points if they are lost by killing all british in cap 1.
obviously this type of gameplay will make it alot more realistic and make dieing alot of a problem. it will ensure alot of teamwork but there will be a few problems:
if someones is afk in a cap it may take the british a while to remove him from it so a admin would be required.
if your team is winning and ur dead you can't spawn until the cap is lost so i propose that they may be able to spawn after 5 minutes of death at cap 4 incase of that scenario.
PLEASE COMMENT and give additional ideas.
I think in the next update we need morre maps in afghanistan maybe like 2. but i think they need to be modelled better because at the moment helmand province looks nothing like afghanistan.
The reason we need more afghan maps is that afghanistan is the hottest place at the moment so it would be the most realistic.
In the maps they should include .
Apache longbows
Us or Brits or new faction(dutch,polish etc)
possibly a10 as ive seen plenty vids with a10 and apache support.
Multiple compounds for the taliban to defend.
not insurgency. more like search and destroy (look below for details)
Search and destroy
this will in volve either the brits ,us,dutch or canadian or whatever UN force having a main base. there will then be 4 points from which the taliban will defend in order.
cap 4
^
||
cap 3
^
||
cap 2
^
||
cap 1
this is the order in which the compounds must be cleared.
ok at the start he british will spawn at the main base which will be a far walk from cap 1. all the taliban will spawn at cap 1 and hold it or move out for a ambush.
the objective.
the british must move in to each cap area and clear all taliban from it or by killing all taliban in it. once the taliban in the cap have been killed they cannot respawn until all their teamm8s have died. once cap one is secured the taliban will spawn at cap 2 and the same thing will occur.
there are consequences for the brits 2.
if the brits cap point one then they can spawn at that point 1 time but if they die again they have to go back to main base.
the taliban CAN recapture points if they are lost by killing all british in cap 1.
obviously this type of gameplay will make it alot more realistic and make dieing alot of a problem. it will ensure alot of teamwork but there will be a few problems:
if someones is afk in a cap it may take the british a while to remove him from it so a admin would be required.
if your team is winning and ur dead you can't spawn until the cap is lost so i propose that they may be able to spawn after 5 minutes of death at cap 4 incase of that scenario.
PLEASE COMMENT and give additional ideas.
