I will try and make sense of this and answer your points....
Also.....I am speaking from the point of view as an inactive Marine.
I apologize for the length, but I wanted total clarity on these points and to be understood.
Kindros wrote:Firstly I have read the manual for each evolution for the mod. Hell I have been playing it since 0.2. There have been things I have agreed with, and other not so much, and this is one of those not so much times, but more so because it has been continually overlooked or re evaluated.And It seems that they were just plonked into the game and hands dusted with the words of; "that it yep nothing more needs to be done".
You have to start somewhere...and thats why this forum/thread is here....so we can make suggestions for either new or improved game-play.
Kindros wrote:You want reality, I tell you what you go to an army base, or hell to make it easy a police or fire station, or maybe an ambulance one would be more helpful, with your rock all civilian like and stand at the front gates, wait for someone to come out then throw a rock at them. They will tell you to stop once. Then they would either shoot you leaving a nice pink mist on the pavement, or knock their fist through the back of your skull. That is ROE, and that is reality.
Sorry...but you are wrong. Although, granted...this is probably what should happen. Take our current situation in Iraq from the US/UK perspective. The reality and gravity of the situation is that most anytime something like that occurs, the US/UK soldier or Marine is portrayed negatively. The US/UK is held to a higher standard. The media would not tell the story of the soldier or Marine who had his head cut open by a rock after a 30 minute rock bombardment from an Iraqi mob. They would however twist for the evening news, a story of how Marines acting irresponsible, sprayed gunfire eratically into a crowd of men, women, and children killing 6. Then to sooth the world the Marine Corps would hold courts marshal for 3 Marines involved who were protecting themselves, their friends, and a check-point they had been given orders to protect.
So then, in order to cover *** and to not get another "black eye" in the media...the order is handed down to "tolerate" rock-throwing.
This is reality.
Kindros wrote:You however you are acting like a fool, which I'm sure your not and suggesting that civilians in the real world are immune to menace attacks also. You throw a rock at anyone and they complain you will get done in for it, no excuses. I know for a fact that the last time someone threw a rock in the state I live in, to cause a menace they were actually charged with attempted murder or assault and battery causing grievous harm, It was one of the two since it happened more than once. You may think it's strict, but weigh up what is at stake when they throw that rock and the implications it causes.
FYI though they did decide to do something rather stupid and throw it into an oncoming vehicle off an overpass footbridge to the road below.
The same happened in my state on an overpass. The kids involved are tucked away nicely in institution awaiting an age where they can be more severely punished I suppose. As they should be. My justice personally would have been more swift and severe. The wife in the car didnt survive, and the husband has permanent brain damage. He survived only because the rock hit her first.
But there is a difference (like it or not) in kids throwing a 30 lbs. rock off a 70 ft overpass, and a rock that fits in the palm and is being thrown from ground level as one would throw a ball.
One gets you murder charges....the other gets you a warning or a misdemeanor. Depending on the outcome or injuries recieved, the situation, and age and awareness of the thrower of course. Circumstances would dictate.
Kindros wrote:To your other quip and to quote myself:
It also sounds like you want the civies to be more involved because you probably use them in the manner which I and other had pointed out within this thread, or in others. What you also seem to overlook is that PR is based upon a war. It's not a walk into a new place and be nice to the natives. The context of all battles has been this is an established war zone, with known combatant forces. This would also bring upon the presumption that Anyone who would give away your position to an enemy is your enemy. Don't kid yourself it has been like this in ALL wars. from WWII to present day. My Enemies Friend is My Enemy!
The life of one civilian is worth taking to protect the whole. Because you are very limited in the ways you can secure or neutralise a civilian you are always going to be disadvantaged. So it is always going to be worth taking them out rather then going to the extent of capture which would risk yourself and squads.
I do think the civies
in-game should hold a
realistic role
in-game for the sake of game-play. Yoou are correct. I do want them to be involved in the game-play if they are a part of the game. If I ever play the civie class, I play it to benefit the squad I am in...to point out enemy movement, and to distract and harass the enemy while my team-mates blind-side them.
But I realize and understand that there are people out there that are going to play any number of classes(not just the civie) incorrectly or like I wouldnt personally play the class. The sooner you realize this, you will stop crying.
Yes PR is based on war...war is basically the "winning of hearts and minds". This is done in many cases throughout history. The US as well as many other countries dont just bring guns and bullets to war. We bring clothing and blankets, we bring food and water, we bring medicical supplies and toys for children. We treat "the natives" as you call them with dignity and respect ackowledging that in most cases the populace just wants to be left alone and are not responsible for their government's policy or a waring faction within their country. Their are always those exceptions and "bad-apples" who make us look bad, by violating our rules and laws during war-time. But they are a very small percent and once again are the exception.
As for your statement about me "kidding myself"...I am fully aware of the combatant and non-combatant, "friendly and unfriendly" role and the ROE of said persons. You are correct, this is an issue in all wars. But Im afraid it extends much farther than WWII...this has been an issue throughout time. Much farther probably than written history.
You say "The life of one civilian is worth taking to protect the whole."
I agree...but I would rephrase to say "the life of one guilty civilian..."
Guilty of giving away my squads position, or guilty of planting IED's, etc. You are also correct, we are very limited in how we can apprehend civilians. We follow aa ROE...they dont. We have rules. They dont. How many IED's has the US/UK planted? It probably would be easier to just shoot and "take them out" instead of the risk of apprehension. But that is why we are who we are....and they are who they are. We value life...they dont.
At the end of the day, humanity wins out.
Kindros wrote:Now here's the game called logic. A civilian is on a roof top you alone cannot reach, you know he is there he knows where you are and is directing traffic to your area and your approaching squads, essentially making an ambush attack possible. What do you do?
By the information you have provided,
the civie was observed for probably a good while
displaying the behavior of someone
who is aligned with forces set to harm me, my squad-mates, or my assets. He is obviously switched from being a civie to a combatant. IRL he is now a target.
In-game the rules are different. My proposal would change this. Civies on the opposite team could be killed, not "captured". But civies from either sides would all look exactly the same and would have blue tags regardless of side. The only way you could tell them apart, would be by observing their behavior. Even then, you would have to be absolutely sure of their actions before squeezing the trigger, or risk loss to your side if a mistake was made.
This is
realism.
Kindros wrote:You only have an engineer..for some unknown reason and a rifleman after your in a city spawn area. A civilian is again on a rooftop. Your engineer throws his grapple up and proceeds to climb up, though he is taking rock hits which is hurting him because they are hitting his head. What do you do?
In-game with my proposal...this civie would obviously be an insurgent sympathizer...and would be a target. Shoot to kill.
Kindros wrote:You are in a fully crewed APC rolling down down-town Baghdad you seem someone pop up from some rubble but cannot identify. You blow them away because you don't want to risk an APC or the lives of your squad....Uh-Oh it was a civ, though he was scouting for a placed IED. Why is the gunner punished? They protected their two main assets, their cargo, and their vehicle. Sure they could run the civie over , though that would also be risking a closer IED in jihad attack.
Someone "popping up" does not make them a target. It could be a child or just a civie who is scared of large APCs. Check your fire. With the information you gave, how am I to know whether or not he was scouting to place an IED?
With that logic, we could just nuke the country seeing as how everyone there could potentially be scouting to place IEDs.
The gunner would be punished for killing an innocent and unarmed civilian as he should be. In your desription, there was no mention that he was carrying a weapon OR explosives, or carrying anything for that matter. So, tell me...what was he protecting his cargo and assets from?
Kindros wrote:You already know the answer to those. You are just too proud or stubborn to say anything against the mod, which is a shame because if the community can't criticise to try and make it more playable or realistic, then you may as well make it a closed mod only open to invitees.
I have given you the straight dope in these answers based on my real life experience in the Marine Corps. Soldiers and Marines are forced to fight in combat with their hands behind their backs. We are forced to be gentlemen by the ROE and the media.
But like I said before....that is why we are who we are.....and they are who they are.
I am neither "too proud or stubborn to say anything against the mod"
Please take a moment and look at all my posts. I am pretty active in these forums for the short time I have been here.
I have made many suggestions that I feel add realism to the game...the civie suggestion is one of them.
Your obvious attitude of shoot first, ask questions later is not realistic IRL or in-game on an insurgent map.