Co-Piloting Pilots
Posted: 2008-02-10 03:53
My suggestion is to add more stuff for the Co Pilot to do (other than open a pointless door on the merlin)
Things such as...
Removal of the minimap for the main pilot
Make this so the Co-pilot can see the minimap. It kinda ruins the atmosphere when you're laying green smoke for extraction etc and the extraction pilot is hovering right over the top of you because he can follow exaclty where you are on a minimap.
Imo having the co pilot being able to see the minimap would make situations more interesting with the pilots working together to see the squad.
Extraction smoke would become a lot more useful because whilest the co-pilot can guide the pilot to your rough location I'm sure the main pilot would be glad to see some bright green smoke marking your position, Since he has no minimap now
Gunners would also be a lot more in control of where the pilot moves to though the pilots will quite easily be able to check their map whilest hovering for the gunner
Free look for all Co-Pilots
So the co pilot can navigate the pilot to the squads location, it'd be even more useful if he could free look in all choppers and search for them on the ground as the pilot comes in to land or spot the enemies for the gunners.
Make Co-Pilots the ones who drop the supply crates, not the pilot
This would be great having two brains working the drop instead of just one and I believe would encourage more Transport "Gunners"
Along with the fact it's now the Co-pilot who sees where the squads are and can spot them properly and concentrate more on the navigation and when to drop while the pilot can just focus on flying
Add movable Doors on all the choppers that have them along with a red and green light system
I do like the ramp at the back of the merlin, though I have to find an excuse to ever walk in on it
I'm not sure about the realism of soliders Constantly hanging out of the sides of transport choppers and firing rounds at the enemy... Tbh I wouldn't have the balls to do that irl 
My idea Would be for axample to make the blackhawk doors operable by the co-pilot just the same as the merlin doors BUT they have to be open for people to get in, once folk are inside and the doors are shut they cannot get out and also the occupants and the aircraft would get more protection and be more shielded (a reason to shut those doors!) Pilots without co pilots will have to suffer with open doors and a vulnerable craft
I would say position the view so someone can roughly shoot out the door if it's open, just whilest landing so they can secure the LZ.
Anyhow when inside and the doors are shut there's a red light on, When the co-pilot opens the doors a green light comes on and all is GO! This way the squad are going to know exactly when they have to jump out of the chopper and when it's safe, obviously think of that atmosphere, would be nice to be "Inside" a vehicle bathed in red light, sound of the engines whirring, instead of hanging out the side of it.
Imagine the feeling when the doors swing open and the sunlight pours in along with the sound of gunfire, The green light starts to flash GO!!! jump! Intense
...
I would apply this to all vehicles with doors because afaik It's a member of the helicopter crew who is usually responsible for opening the doors and getting the squad being picked up inside and shutting the door behind them I know it's unrealistic to have the co pilot reach behind and do it automatically but imho it's a good comprimise with player numbers and the engine.
It would be useful if the main pilot could see this door light as a dull warning tone flash whilest the doors are open so he knows not to move or something similar. I know that cockpit lights are not possible with the BF2 Engine, Can the missle warning be made to flash green whilest the doors are open? anyhow not too neccesary, Simple "Roger That"s will do
Tis rather late so I'll edit this in the morning, Add your own ideas (as long as it can be realistic
and good for teamwork
) just giving more things for a co-Pilot to do.
If we saw 2 man bombers it would be even better, lotsa stuff for a copilot to do
I think itd be great to have that supporting role in a helicopter. Imo it'd make the choppers etc far more useful, cos the gooduns will have two people and the second guy wants to drop supply crates, pick up squads, spot enemies etc etc etc.
Things such as...
Removal of the minimap for the main pilot
Make this so the Co-pilot can see the minimap. It kinda ruins the atmosphere when you're laying green smoke for extraction etc and the extraction pilot is hovering right over the top of you because he can follow exaclty where you are on a minimap.
Imo having the co pilot being able to see the minimap would make situations more interesting with the pilots working together to see the squad.
Extraction smoke would become a lot more useful because whilest the co-pilot can guide the pilot to your rough location I'm sure the main pilot would be glad to see some bright green smoke marking your position, Since he has no minimap now
Gunners would also be a lot more in control of where the pilot moves to though the pilots will quite easily be able to check their map whilest hovering for the gunner
Free look for all Co-Pilots
So the co pilot can navigate the pilot to the squads location, it'd be even more useful if he could free look in all choppers and search for them on the ground as the pilot comes in to land or spot the enemies for the gunners.
Make Co-Pilots the ones who drop the supply crates, not the pilot
This would be great having two brains working the drop instead of just one and I believe would encourage more Transport "Gunners"
Along with the fact it's now the Co-pilot who sees where the squads are and can spot them properly and concentrate more on the navigation and when to drop while the pilot can just focus on flying
Add movable Doors on all the choppers that have them along with a red and green light system
I do like the ramp at the back of the merlin, though I have to find an excuse to ever walk in on it
My idea Would be for axample to make the blackhawk doors operable by the co-pilot just the same as the merlin doors BUT they have to be open for people to get in, once folk are inside and the doors are shut they cannot get out and also the occupants and the aircraft would get more protection and be more shielded (a reason to shut those doors!) Pilots without co pilots will have to suffer with open doors and a vulnerable craft
I would say position the view so someone can roughly shoot out the door if it's open, just whilest landing so they can secure the LZ.
Anyhow when inside and the doors are shut there's a red light on, When the co-pilot opens the doors a green light comes on and all is GO! This way the squad are going to know exactly when they have to jump out of the chopper and when it's safe, obviously think of that atmosphere, would be nice to be "Inside" a vehicle bathed in red light, sound of the engines whirring, instead of hanging out the side of it.
Imagine the feeling when the doors swing open and the sunlight pours in along with the sound of gunfire, The green light starts to flash GO!!! jump! Intense
I would apply this to all vehicles with doors because afaik It's a member of the helicopter crew who is usually responsible for opening the doors and getting the squad being picked up inside and shutting the door behind them I know it's unrealistic to have the co pilot reach behind and do it automatically but imho it's a good comprimise with player numbers and the engine.
It would be useful if the main pilot could see this door light as a dull warning tone flash whilest the doors are open so he knows not to move or something similar. I know that cockpit lights are not possible with the BF2 Engine, Can the missle warning be made to flash green whilest the doors are open? anyhow not too neccesary, Simple "Roger That"s will do
Tis rather late so I'll edit this in the morning, Add your own ideas (as long as it can be realistic
If we saw 2 man bombers it would be even better, lotsa stuff for a copilot to do
I think itd be great to have that supporting role in a helicopter. Imo it'd make the choppers etc far more useful, cos the gooduns will have two people and the second guy wants to drop supply crates, pick up squads, spot enemies etc etc etc.