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Realistic Sniping
Posted: 2006-01-31 22:50
by goodgameral
I got this idea after playing CoD 2. The thing is, in bf2, it doens't much matter where or when ur sniping, only really ur sniper and aim. The thing is, in CoD 2, u hve to keep ur breath held to keep it steady, and its not steady when u walk either. Also, ur not able to shoot while crawling. These are all things that I think make CoD 2 realistic.
Hope you guys agree with me and like it!
GamerAl
Posted: 2006-01-31 23:52
by lonelyjew
I'd love to see more realistic sniping. If features like the holding breath could be added and scope movement(don't remember the exact name) with it, the rifles could be made as accurate as they should be. Also, the fog needs to be cleared in the sniper view a bit(if that can be done) because who needs a sniper if you can only see 100m.
Posted: 2006-02-01 03:51
by Figisaacnewton
its hard if not impossible to code such things as holding a button to steady your aim into bf2.
it should be possible to code in a sway, but it takes forever, and i dont know if anyone knows how to do it so that it changes depending on stances yet.
Posted: 2006-02-02 11:14
by Rifleman
I would love to see sniping like it was in Delta Force 2 ;]
Range and adjusting scope... maybe wind would be too much, but this range adjusting would prevent fast shooting on long distance and 2s after on close range... how do u find it guys?
Posted: 2006-02-02 15:41
by Hitperson
Figisaacnewton wrote:its hard if not impossible to code such things as holding a button to steady your aim into bf2.
it should be possible to code in a sway, but it takes forever, and i dont know if anyone knows how to do it so that it changes depending on stances yet.
have it so you hold shift and it drains your stamina until the bottom then it starts to take health farcry style.
Posted: 2006-02-02 16:40
by Stu007
yep agreed
lets be honest, not being able to hit the side of a barn from 1m isn't really realistic is it guys?