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POLL: Who enjoys 16 player maps with 64 people?
Posted: 2008-02-13 00:46
by Wolfe
Do you enjoy playing on a 16 player map when 64 people are on the server?
Some servers use 16 player maps as the first map in the rotation to help seed the server when player population is low, but there are far better choices such as Mestia which play well with 4 or 64 people. 16 player maps play out like sniper/frag fests, all bum rushing 1 flag, winner take all. With only 100 tickets, it's over before it begins. Is this fun?
Why do servers run these maps?
Posted: 2008-02-13 01:01
by Farks
No, it's not fun. Same thing with a lot of FH2 servers (one of the reasons I stopped playing it). I guess it's vBF2 server owners who thinks 64 players on a 16 players map is just as fun in any kind of mod as in vBF2.
Posted: 2008-02-13 01:19
by Eddiereyes909
No, why do people keep doing that.
16 players means 16 players!
of course there are exception.. when it comes to 32 player.
Posted: 2008-02-13 07:55
by kilroy0097
The occasional frag fest is like a reset button on the brain. You can unload, unwind and just frag the hell out. No indepth teamplay or tactics or strategy. Once in a while a good 16 player map with 64 players is a good thing. One 16 map in every 7-10 maps is about right I would think. Obviously starting with a 16 player map is a good thing to help populate a server.
Posted: 2008-02-13 09:00
by bosco_
Depends on the map, but mostly NO.
Posted: 2008-02-13 09:02
by justman2005
no i dont enjoy 16 player maps with 64 people but i agree with the guys up top, one map a cycle is awesome to draw players and even if it came up when the server was populated it would be over in about 15 minutes anyways with everyone dying every 5 seconds, can you manipulate the amount of tickets on a map? or is it a server based option?
Posted: 2008-02-13 09:03
by Nitneuc
No ! Anyway I hate 16 players maps with 16 players too

.
No transports, no vehicle, no support needed, no CO assets, and even no rallypoints sometimes.
Just a CS-like.
Posted: 2008-02-13 09:23
by CAS_117
Meh they're so seldom that I the few times I see them I always have fun. SAW ftw.
Posted: 2008-02-13 14:52
by Rudd
Its a good laugh in ur in a stupid mood.

Posted: 2008-02-13 15:37
by Ironcomatose
I'd rather them on 32p version but yes i do enjoy it. I think there needs to be more maps that just have like 5 or 6 humvees and thats it. Pure infantry goodness.
Posted: 2008-02-13 17:36
by LeadMagnet
On average no, although the odd round of the EJOD meat grinder can be entertaining.
Posted: 2008-02-13 22:49
by BloodBane611
For the most part, definitely not. Quinling 16 is really almost a full sized map, played it with about 45 people and it was pretty good, so I think 64 might be workable.
Posted: 2008-02-14 05:47
by mammikoura
no. Our server does have the script which changes the map size according to the number of players. This is because.. well.. to be honest I really don't think that most 64p maps are that fun when it's like 3 vs 3. When more people come then obviously bigger maps are better. I think our limit is at 20 players, so when we have 20 or more players then the next map will be 64p.
Posted: 2008-02-14 11:50
by Marduk
Emnyron wrote:NOOOO
Ive got COD4 if i want a mindless fragfest.
Exactly i've been enjoying the 64 player maps with a half full server so 32 players. It lasts a long time and you don't see an enemy every 15seconds. It's good.
Posted: 2008-02-14 12:01
by Dr Rank
16 player layers are for the most part there for clan matches/scrims.