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AT class & infantry damage
Posted: 2006-02-02 22:34
by MoodyB
Hey all,
Would it be possible to make the AT-class SRAW rocket do minimal damage to ground troops ? Because, as it stands at the moment, their loadout might as well just include the SRAW and nothing else as I dont think I've ever seen any AT soldiers use the knife / pistol when engaging infantry, just the cheap 1-shot kill
I realise this might no be realistic, but it would be less frustrating.
Posted: 2006-02-02 23:08
by Martini
I like the kit alot and have been using the pistol even since vanilla BF.
The other gun in vanilla was useless anyway so I got good with the pistol.
Practice makes perfect, plus AT infantry shouldn't have to be hunting down other infantry.
Posted: 2006-02-03 16:49
by beta
I admit to having use the SRAW as anit-infantry.
Kind of funny actually, the infantry was about 3 feet when I used it
Going through a house to kill an APC, round the corner, and theres a Chinese Soldier .... first thing I did (instinctively) is FIRE, however the SRAW was equipped ...
Posted: 2006-02-03 19:54
by lonelyjew
The mod is going for realism, a sraw hitting a person wouldn't leave them standing to talk about it.
Posted: 2006-02-03 20:12
by fuzzhead
I dont think the SRAW against infantry is as big a deal anymore, because you only get 3 of them, and if you just fired one at an infantryman, that is one less piece of armor you can take out.
With the way things working right now, there is not nearly as many AT soldiers walking around, so you dont have to worry about Rocket Sniping nearly as much an vanllia bf2 (for which rocket sniping IS a problem).
My main beef with the AT class: The pistol. It needs to be beefed up a bit. A soldier should not be able to take a point blank shot to the head and keep going, thats just stupid.
Posted: 2006-02-05 10:10
by Campez
give the AT some other weapon i think they are normally eqipped whit an M16?
Posted: 2006-02-05 11:40
by dawdler
^Camper^DK wrote:give the AT some other weapon i think they are normally eqipped whit an M16?
Yeah... It would be nice to see the AT carry a rifle and just a single AT rocket (instablow to weak areas of course). That way AT use against infantry is pretty worthless even if it can kill. If the AT wants to tackle multiple tanks, well he just have to have support people nearby.
I dont know how realistic it would be to only carry a single rocket though. I've tried searching via google what an AT soldier could carry, but including the SRAW in the search only yeild a bunch of BF2 sites, lol!!!
Posted: 2006-02-05 12:13
by fuzzhead
Dont quote me on this, but what I think they will do:
Rifleman Class - carries standard Assault Rifle, full mag loadout, and has a single M72LAW or equivalent 'Bunker Buster' AT weapon.
AT Class - Carries SMAW or equivalant, a few rounds for it, and only carries a pistol or submachine pistol.
This is realistic I believe. THE M72 LAW cant take on a MBT, but it can cause some hurt for APCs/HMMVEE/etc
Posted: 2006-02-05 19:54
by Eddie Baker
dawdler wrote:Yeah... It would be nice to see the AT carry a rifle and just a single AT rocket (instablow to weak areas of course). That way AT use against infantry is pretty worthless even if it can kill. If the AT wants to tackle multiple tanks, well he just have to have support people nearby.
I dont know how realistic it would be to only carry a single rocket though. I've tried searching via google what an AT soldier could carry, but including the SRAW in the search only yeild a bunch of BF2 sites, lol!!!
The Predator SRAW is designed as a single-shot, disposable fire-and-forget light anti-armor weapon. It will be issued, like the M136 (AT-4), at the squad level, being carried by riflemen as a defense against an armored threat or other hardened-target. In addition to his primary weapon and basic load, a rifleman or two in each US squad will carry a single M136 (AT-4) LAW (Predator SRAW/MPIM in the future). M72 LAWs are making a comeback because of their smaller size. These are not the weapons of dedicated anti-armor specialists.
For a US Marine Corps Assaultman, the TO&E loadout is the SMAW Launcher, 2-3 rockets and a sidearm. For his assistant gunner, an M16 (basic load is 210 rounds [1 ready mag, 6 in LBE] but more is generally carried) and 2-3 rockets. Anything else is based on METT. For a Javelin team, TO&E says only one round for each team member will be carried, since the missiles and the command launch unit are much heavier than the SMAW rockets and launcher. This is why Javelin teams usually travel mounted on the HMMWVs of the battalion weapons company.
In the Army, Javelin teams are at the rifle company anti-tank section (light infantry), rifle company weapons platoon (Rangers), and rifle platoon weapons squad (airborne and air assault infantry) level. The Rangers also have the option of the Carl Gustav M3 recoilless rifle. In mech infantry (including Stryker Bridage Combat Teams), a Javelin launcher might be found in each dismount squad, as at least one man in each squad is trained to use it.
Posted: 2006-02-05 20:00
by 4thRangerDiv.
dude if your AT you supposed to rely on your teamates to take out the infantry. all you hav to worry about it vehicles and armor
Posted: 2006-02-05 20:17
by DEDMON5811
LoL I laugh evertime I get killed by AT its more accurate than the sniper rifle.
Posted: 2006-02-08 00:08
by beta
Yep .... they still need to make the AT rounds more valuable so you're not going to be shooting em' off at infantry ...
Posted: 2006-02-08 01:55
by Peter-SAS
This is a tough one, because really. You should be able to fire a AT into the apartment buildings for example and get guys. Also like fireing them into building doors and bunkers when you are really pinned down.
Posted: 2006-02-08 02:05
by worst 3
i dont think shooting in to an apartment building would be that effective. i think they are shaped chareg so the blast would be focused at the wall or floor. not to say if you were close you would not be killed any any one in there would be deaf and in pain.
Posted: 2006-02-08 02:27
by mav3r1c
I think that the AT guys should have to different types of rockets, and a better gun. Lets be honest, what is a pistol going to honestly do against a bullet proff vest... not much. I think that they should get like an actually good pistol or SMG. I think that the two types of rockets they get should be anti tank (thicker armor) and light vehicle.
Posted: 2006-02-08 03:31
by worst 3
??? are there light armor rounds used in that luncher
Posted: 2006-02-08 04:11
by Eddie Baker
mav3r1c wrote:I think that the AT guys should have to different types of rockets, and a better gun. Lets be honest, what is a pistol going to honestly do against a bullet proff vest... not much. I think that they should get like an actually good pistol or SMG. I think that the two types of rockets they get should be anti tank (thicker armor) and light vehicle.
Different types of rounds are definitely a possibility and something we plan to do, but not with the launchers currently represented in-game.
Posted: 2006-02-08 04:20
by lonelyjew
I have an idea, maybe the at class should carry a machine pistol. I don't think they are issued mp7's in real life, but it still could be a realistic solution to the secondary weapon problem and rocket vs. infantry problem. Also, remember this is 2007(not so far into the future anymore lol) so maybe that's a good enough excuse to equip em with a machine pistol. If not this, then at least an mp5 which should be pretty accurate, albeit weak.