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Should Scoped Weapons have less Recoil than Iron Sights?
Posted: 2008-02-21 02:14
by CAS_117
Currently Iron sights have more recoil than Scopes, even on the same weapon. Should this be the case?
WARNING: PLEASE STAY ON TOPIC.
Posted: 2008-02-21 02:22
by Ironcomatose
I vote no because they should be the same. I dont know the reasoning behind making one more than the other.
Posted: 2008-02-21 02:22
by Deadfast
The 'No' option needs to get spit-up into two additional options - 'No, recoil should be lower' and 'No, recoil should be equal'.
My answer is easy:
No, both variants of weapons should have the same amount of recoil.
Posted: 2008-02-21 02:35
by CAS_117
*arches eyebrow at "yes" votes*
Posted: 2008-02-21 03:11
by Symplify
I thought irons had less recoil...they seemed to in .6...
Posted: 2008-02-21 03:15
by nedlands1
Cas_117: Shouldn't the poll read, "Should scoped weapons have more recoil, when zoomed, than iron sights?"
As it stands, both iron sight and scoped versions have the same unzoomed recoil but scoped weapons have less (0.6 times the recoil) when zoomed.
Posted: 2008-02-21 03:32
by Oldirti
No, Irons should have less. should be easier to control without that scope on it.
Posted: 2008-02-21 03:44
by zangoo
i say they should have the same, dont see why it would change if you had a scope, if anything it would make people think about taking iron sight weapons instead of the scoped one. cas you should somehow change the poll to, should scoped guns have the same recoil as there iron sight counter part and the other option should be. no scoped guns should have less recoil then there iron sight counter part.
Posted: 2008-02-21 03:54
by DeltaFart
Think I got confused by the way the poll was worded, but the post was easy to understand, they should be teh same, because it's not fair that scopes get a recoil advantage while the ironsights have ot deal with the full recoil of the weapons. Marines deal with this problem each time they use it, and they are dealing with it ina life or death situation, so you can deal with it in a game
Posted: 2008-02-21 03:55
by SGT.JOKER
both should be the same in my opinion, why would one have more recoil then the other if they are the same weapon?
Posted: 2008-02-21 03:57
by nedlands1
SGT.JOKER wrote:both should be the same in my opinion, why would one have more recoil then the other if they are the same weapon?
Because testers whinged IIRC.
Posted: 2008-02-21 04:19
by SleepyHe4d
[R-CON]CAS_117 wrote:*arches eyebrow at "yes" votes*
You made the dang thread. o.O
Was this just a test to see how many stupid people we have?

Posted: 2008-02-21 04:29
by BloodBane611
The "No" vote isn't clear enough, as deadfast said.
I also think that all each weapon should have equal recoil when used with or without optic.
Posted: 2008-02-21 07:02
by kilroy0097
The amount of perceived recoil when zoomed in on a scoped weapon would by the law of physics be more than the amount of perceived recoil from iron sights. Much like the movement from x2 zoom in a Tank is much more than the perceived movement at x1 zoom in a Tank.
If you view a horizontal line as your pre-fire angle (X) and then demonstrate the angle of the weapon at the greatest height at recoil (A1) and then the variable distance of view as the (Y) side of the triangle then the (Z) distance will be greater between the two. Optical Zoom (Y1) will be longer than iron sight zoom (Y2) and hence you will have a (Z1) and (Z2) distance in the third side.
Draw it out for yourself. Put a straight line on a piece of paper and then draw another line out about 25 degrees up from that straight line. Make the line about 2 inches long now draw a dotted line from the end of that about 2 more inches long. From the horizontal line draw a vertical line up to the first 2 inch end section and the another vertical line down the straight line up to the end of the dotted line. The distance of the vertical line is Z1 for the solid line and Z2 for the dotted line. Hence your viewing distance is greater when zoomed in with optics than with iron sight. The end result should be two triangles one within the other but sharing two sides.
Simple physics really. Hence the recoil when zoomed in optically should be perceived to be greater than when zoomed in with iron sights with the naked eye. The actual recoil of the gun doesn't change but the perceived recoil does change.
So taking the question, "Should Scoped Weapons have more recoil that Iron sights?" and rewriting it to say more clearly, "Should Scoped Weapons, when viewing through the Optical Zoom, have more perceived or visual recoil than Iron sight weapons when also zoomed?". The answer to that would be Yes.
Posted: 2008-02-21 07:53
by Molyporph
kilroy0097 wrote:
So taking the question, "Should Scoped Weapons have more recoil that Iron sights?" and rewriting it to say more clearly, "Should Scoped Weapons, when viewing through the Optical Zoom, have more perceived or visual recoil than Iron sight weapons when also zoomed?". The answer to that would be Yes.
That's how it, naturally, is at the moment, just compare firing the G3 with ironsights and then firing the G3 with scope. Anyhows, the reason the scoped weapons have less recoil (in the code) when zoomed is simply that the recoil while zoomed would seem extreme if they were the same. At least I read something like that from a dev some time ago.
Why not lower the ironsight recoil as well, so they could be the same without the scope recoil going insane? I guess gameplay reason. Such a change would probably have quite some effect on infantry combat.
Posted: 2008-02-21 07:58
by Rico11b
I vote that anyone that votes on this is retarded!
R
Posted: 2008-02-21 07:59
by Rudd
No
I see no realistic reason for having different recoils between varients.
Or is this simulating combat training or somthing?
Cheers for that rico, very mature.
Posted: 2008-02-21 11:18
by Ragni<RangersPL>
The both weapons should have the same recoil.
When you're looking through the scope it looks like the recoil i much bigger but it's just an illusion.
Posted: 2008-02-21 11:27
by Outlawz7
Hell no.
Equal for scoped and ironsight.