Lousy experiences as Commander
Posted: 2008-02-22 02:11
-To outweigh the bliss of my "Battle for Qinling" thread I just had one of the worst Commander experiences for some time. The server was Tactical Gamer and the map was Qwai River. My strategy was a Blitz across the river, sending one squad by chopper up to Mine to cap it, the rest to Gov Office. Placed a bunker in Gov Office and sent the squads there to Fishing Village while another squad that had already crossed the river helped build an advanced Firebase north of Fishing Village. This is where everything went wrong as the squads didn't even manage to get to the river in ten minutes. Gov Office was neutralized and even though it had a bunker we did not manage to get it back. The second Firebase was built across the rice fields east of Gov Office for a shorter walk. After a few minutes of attacking Gov Office Processing Facility was lost as well. At this point I had forgotten that I had built two Firebases but that's irrelevant. Someone asked me to build another Firebase not a short distance from the othe Firebase and main, something I declined to do. I was not going to waste tickets and a firebase on something as useless as that, considering that it was far away from Processing Facility. I told him to move the truck closer to the flag but he declined, starting to whine into his mic about the big bad tanks. To make a point I took the truck and moved it at least one grid tile forward(This was when I realized that I had built two Firebases already) and to top it off someone else drove another truck even further down. I asked a squad to take down our Firebase between Gov Office and Main and told the squads to rely on their Rallies, of course none of them did that. Again the squads barely moved forward, the SLs completely failing to set up rallies, and we got no closer to Processing Facility. At this point everyone started to dissent and as I was on the verge of a tantrum(It happens occasionally when I'm Commander) I left.
My initial plan: Advance quickly, capping Mine with one squad while everyone else went for Gov Office. Once those two had been capped I would set up a bunker in Gov Office. I had moved across the river with a Supply Truck at this point and had one squad follow me to build a Firebase. At this point everyone at Gov Office should have advanced to Fishing Village to quickly cap it, and that's where it went wrong.
What happened: The squads barely moved and used a ridiculous amount of time on moving just a few hundred meters. When I saw that they were not advancing I assigned a squad to defend Gov Office(The advancing squads were to the north and south of Gov Office so I didn't think there'd be any problems, I assigned a squad just to be sure). That squad moved slowly as well and a short while afterwards the flag was neutralized. I sent back the advancing squads but they were moving at an equally slow pace backwards. At this point I permitted the construction of a Firebase between Main Base and Gov Office. Then Processing was captured and I ordered every squad(Except one that was defending Mine) to attack it but of course they barely moved once more. Someone wanted to build a firebase at a ridiculous position and I rejected it, he did not comprehend what I was trying to explain to him, I showed him that it could be done and everyone dissented. Then I left.
My reson for rejecting: The location was too close to the main and firebase for me to waste tickets on it. It could feasibly be built a lot closer. And though I did not realize it, two Firebases had already been built. I also showed him that it could be built closer but he didn't seem to care. The location he had chosen was also basically in a hole which meant that it would be very vulnerable to grenades and more easily accessible to APC/Tank fire than one built where I wanted it, close to a sheer cliff.
Reasons for failure: My strategy was a little risky, but I doubt that the Gov Office could have been taken by the enemy had the squads moved faster. The slow pace of advancing squads, later my decision to allow the construction of the firebase, the SLs inability to get those rallies up, and the unwillingness of SLs to follow orders(Destroying Firebase, advancing on Fishing Village/Processing Facility) is what I see as the primary reasons for failure.
-I hope some of the SLs/SMs come by and post their version so we can pan this out. I've played as commander a lot, maybe 20 games just these last four days, and around 80% of those are victories. I am an experienced commander.
My initial plan: Advance quickly, capping Mine with one squad while everyone else went for Gov Office. Once those two had been capped I would set up a bunker in Gov Office. I had moved across the river with a Supply Truck at this point and had one squad follow me to build a Firebase. At this point everyone at Gov Office should have advanced to Fishing Village to quickly cap it, and that's where it went wrong.
What happened: The squads barely moved and used a ridiculous amount of time on moving just a few hundred meters. When I saw that they were not advancing I assigned a squad to defend Gov Office(The advancing squads were to the north and south of Gov Office so I didn't think there'd be any problems, I assigned a squad just to be sure). That squad moved slowly as well and a short while afterwards the flag was neutralized. I sent back the advancing squads but they were moving at an equally slow pace backwards. At this point I permitted the construction of a Firebase between Main Base and Gov Office. Then Processing was captured and I ordered every squad(Except one that was defending Mine) to attack it but of course they barely moved once more. Someone wanted to build a firebase at a ridiculous position and I rejected it, he did not comprehend what I was trying to explain to him, I showed him that it could be done and everyone dissented. Then I left.
My reson for rejecting: The location was too close to the main and firebase for me to waste tickets on it. It could feasibly be built a lot closer. And though I did not realize it, two Firebases had already been built. I also showed him that it could be built closer but he didn't seem to care. The location he had chosen was also basically in a hole which meant that it would be very vulnerable to grenades and more easily accessible to APC/Tank fire than one built where I wanted it, close to a sheer cliff.
Reasons for failure: My strategy was a little risky, but I doubt that the Gov Office could have been taken by the enemy had the squads moved faster. The slow pace of advancing squads, later my decision to allow the construction of the firebase, the SLs inability to get those rallies up, and the unwillingness of SLs to follow orders(Destroying Firebase, advancing on Fishing Village/Processing Facility) is what I see as the primary reasons for failure.
-I hope some of the SLs/SMs come by and post their version so we can pan this out. I've played as commander a lot, maybe 20 games just these last four days, and around 80% of those are victories. I am an experienced commander.