Unrealistic
- Longer time on laser beacon when targeted. 15 seconds to short.
- Get rid of over-heat for all weapons (xcept the mounted .50, Kord, eg.)
Pointless/Cosmetic
- Slower weapon draw on all weapons. (Slow down draw ani.)
- Slower time to draw iron-sights up (I know there has been a big debate on how fast you can pull them up, but can you keep them steady? Lets just say its slower to pull your sights because you hold the gun 100% steady when still.
- Proper reloading animations for all weapons (no cocking handle when chamber has bullet, eg.)
- Slides on pistols and SKS go back when ammo is empty.
Hardcoded
- When zoomed in on scopes, your eye shouldn't be right up on it, please make it so when you zoom through your sights, you can see the outside world but a bit blurry.
- Blurred area outside of iron-sights.
- Max deviation as soon as you hit the floor after going prone.
- Crouch toggle? If possible.
- Head/screen bob when sprinting.
Already been fixed (and announced)
- Slower H-AT missiles to give proper time for guiding.
- Get rid of flashbangs for officer.
Disagree
- Make co-pilots do more jobs for the TRANSPORT helicopter (such as the supply box distrubtion, co-pilot gets GPS map)
This would mean that WITHOUT a copilot, the pilot would be screwed royally. No dice.
- Lower stamina
Yeah, so we can spend MORE time walking....
- Infantry in APCs should be assembled like that in the BMP3. (no outside windows).
For the APCs that lack vision blocks, yes. But most of the ones depicted in PR do not.
- No english voice only. (Makes people memorize such phrases for future uses)
I've been playing PR for a good while, and I don't have ANY of these phrases memorized. Now, I don't use english voice only, but if someone wants to, why not let them? That way when his chinese SM says something to him, he knows the difference between "yes" and "holy **** it's a flying cow!". Also, 99% sure this is hardcoded.
- Proper sights for L-AT. On the agenda of L-AT, get rid of the stupid 3x zoom on the RPG.
What's wrong with the current LAT sights? I agree about the zoom though.
- Suppressive fire needs to be more intense on teh receiving side.
I agree, some more reason to keep your head down would be nice, but this is not in any way a constructive comment. I would say some more visual effects on targeted players would be good, although I know that this will make most players very unhappy. I know I already get pissed when I can't see the fool who is shooting a few rounds my way because my screen is all blurry.