ANTI-TANK kit SOP
Posted: 2008-02-29 13:35
I started this thread cos I have no clue how to use this kit properly... Just to make things clear YES I'm aware of those yellow thingies that are kinda locking, and I know it takes something like 30 secs to arm it and everything... but I can't find ANY decent standard operative procedure on how to use this new HAT the way it is ment to be used.
Is there anyone who spent some time using the kit, who can tell us how to use it, Project Reality style?
Regarding the question, I need clearification on:
- damage,
- missile drop (200-300m), what about it?
- locking (there is a weird lock, what does that mean?)
- effective range
- yellow arcs (when is it safe to fire, do you have to wait for yellow markers to get inside black circle, or can you fire the missile earlier?)
- fireing the missile from jeep (seems to take less time for yellow "lock"?)
If you're a noob, like if you played this mod for less then 200 hours, please do not post anything.
Is there anyone who spent some time using the kit, who can tell us how to use it, Project Reality style?
Regarding the question, I need clearification on:
- damage,
- missile drop (200-300m), what about it?
- locking (there is a weird lock, what does that mean?)
- effective range
- yellow arcs (when is it safe to fire, do you have to wait for yellow markers to get inside black circle, or can you fire the missile earlier?)
- fireing the missile from jeep (seems to take less time for yellow "lock"?)
If you're a noob, like if you played this mod for less then 200 hours, please do not post anything.