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Posted: 2008-03-02 14:45
by Expendable Grunt
Current:
Knife
Skorpion
2x RPG rockets (!)
Bandage

New:
Knife
AK-47 (probably in the works, see the thread on the AT class under dev journals)
2xRPG rockets (don't know if I can bugger for more)
Molotov's. Or that RG-3 grenade thing. Their overall "Anti Tankness" is pretty...meh.
Bandage

I are sleepy :<

Posted: 2008-03-02 14:48
by Eddiereyes909
another great idea brought to you by EG

Posted: 2008-03-02 15:33
by AnRK
Are the AT rounds used by the two different classes the same? Or are the "grenades" in the H-AT more powerful?

Posted: 2008-03-02 16:05
by bullit_toof
Loving the anti armour grenade idea. However it must not be able to be used effectively against infantry. Don't need more grenade spamming. Good Idea!

I'd also like to see a few spg-9's or similar, possibly commander deployed, dotted on some miltia/insurgent maps? Or am I just treading on old ground?!?

Posted: 2008-03-02 18:53
by Pariel
I believe all RPG rounds are the same in PR. Could be wrong though.

I agree the HAT kit for the milita lacks anti-tankness.

Posted: 2008-03-02 19:11
by Rudd
AnRK wrote:Are the AT rounds used by the two different classes the same? Or are the "grenades" in the H-AT more powerful?
I assumed the H-AT uses the RPG-27/29? - big penertrating boom

L-AT uses the RPG-7? - conventional rocket propelled grenade

Posted: 2008-03-02 20:08
by Bob_Marley
Dr2B Rudd wrote:I assumed the H-AT uses the RPG-27/29? - big penertrating boom

L-AT uses the RPG-7? - conventional rocket propelled grenade
Nah, H-AT gets 2 rockets for his RPG-7 instead of one.

As for their overall "antitankness", they don't even engauge tanks, FFS! The heaviest British Asset they have to deal with is the Warrior.

In addition, they've got a Spandrel, the AT guns and 2 T-62 MBTs backing them up, they're only really important at the begining of the round or if your armour goes and gets its self blown up.

Posted: 2008-03-02 21:32
by BloodBane611
Anti-tank grenades would be sweet. On fools road they've got plenty of firepower, but that doesn't mean future maps will be the same. I'd love to see militia taking on a serious armored unit in terrain similar to their two current maps.

Posted: 2008-03-02 23:30
by Expendable Grunt
'[R-MOD wrote:Bob_Marley;620788']Nah, H-AT gets 2 rockets for his RPG-7 instead of one.

As for their overall "antitankness", they don't even engauge tanks, FFS! The heaviest British Asset they have to deal with is the Warrior.

In addition, they've got a Spandrel, the AT guns and 2 T-62 MBTs backing them up, they're only really important at the begining of the round or if your armour goes and gets its self blown up.
True, but still. Sense to be made!

Posted: 2008-03-03 13:15
by Maxfragg
i would still prefer a SKS over the AK

Posted: 2008-03-03 22:13
by Expendable Grunt
Molotov's might have been a bit much; still, this HAT kit seems weird. Why not just drop the HAT, give LAT two rockets and either keep the SKS or upgrade to the assault rifle like the other factions?