Commander/SL & kit limiting
Posted: 2008-03-03 11:57
Would it be possible to let the Commander or Squad Leader decide who gets what kind of kit? I think this would be helpfull in getting some organized play into the game. Moreso prevent idi*** get pilot kits and take something flyable.
Yesterday another horror story on Al Basrah. Guy asking the whole round when the damn Merlin is gonna spawn. We were fighting dut due to mishaps we could only spawn back at the main base. I see mr. "TopGun" running towards the chopper and getting it. Chopper is fully loaded. At take-off he bumps into the hangers and I had the feeling that he ain't gonna last 3 minutes. I hear the chopper sound, flying away and suddenly silence.......... in under 1 minute. Mind you, this is on Al Basrah. There are no trees in that area. But I think he just crashed, well I'll never know what horror took place there for the passengers.
Anyway, this would be one reason for it. Moreso the commander, that is or should be the mastermind behind all actions could assign an armor squad, or set-up a storming squad, or a heavy weapons squad (AT, machine guns, (mortars, anyone?)). Thus giving every squad a purpose, instead of letting them all do a little this and that, but not be excelling at anything.
Well, would something like this be possible, have a guy in charge and hand out or grant "rights" to others to get one of the "important" kits and would it be a welcome addition?
Yesterday another horror story on Al Basrah. Guy asking the whole round when the damn Merlin is gonna spawn. We were fighting dut due to mishaps we could only spawn back at the main base. I see mr. "TopGun" running towards the chopper and getting it. Chopper is fully loaded. At take-off he bumps into the hangers and I had the feeling that he ain't gonna last 3 minutes. I hear the chopper sound, flying away and suddenly silence.......... in under 1 minute. Mind you, this is on Al Basrah. There are no trees in that area. But I think he just crashed, well I'll never know what horror took place there for the passengers.
Anyway, this would be one reason for it. Moreso the commander, that is or should be the mastermind behind all actions could assign an armor squad, or set-up a storming squad, or a heavy weapons squad (AT, machine guns, (mortars, anyone?)). Thus giving every squad a purpose, instead of letting them all do a little this and that, but not be excelling at anything.
Well, would something like this be possible, have a guy in charge and hand out or grant "rights" to others to get one of the "important" kits and would it be a welcome addition?