Sunset City Counter Attack
Posted: 2008-03-06 02:42

USMC:
4x APC's
4x Humvee's (Unarmored plees :>)
PLA:
City:
1x Bunker (2x if mapper placed, in the old Offices and Appartments zone)
From Outpost:
2x Nanjing
2x AA Vehicles
1x Wasp
From Approach, 1h after "City" Counter Attack Delay:
4x APC's
<insert something nifty here>
Description:
USMC forces have moved on <city name>. Rough terrain and anti-air cover have prevented an areal assault of the city itself, a barrier between US front lines and a PLA outpost, which itself is a cover for a major road needed for US Armour movement through the region. Without air assault ability, USMC armoured infantry have moved in and routed a PLA post near a civilian gas station. Additional units have moved in, and the attack is now underway.
Dynamic: (* represents beginning game occupancy)
US:
US Main* >> City >> Outpost >> Approach(?)
PLA:
Approach* >> Outpost* >> City* >> US Main
The City is one large (max sized?) flag. Fighting will have to be fast and furious to drive the PLA out, or else the map will be a bogged down street to street fight. Regions outside the city will be useful for fire bases or rally points.
The AA units represent some of the AA units in the area denying USMC air assault. The wasp is a recon vehicle the PLA use to survey the area.
After the counter attack begins, PLA get a reinforcement of Armoured infantry in the form of APC's. They also need something nifty, but not tanks. Sadly, the PLA currently only get a few vehicles. (Maybe recon jeeps representing armoured infantry scouts?)
So anyways yeah. Kick it around and tell me what you think.
