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strengthen aa and ag

Posted: 2006-02-06 22:51
by worst 3
i still think that the aa guns and the ag bombs are to weak. i shot like 20 shells of the MEC mobile aa gun in to the cockpit an income jet and he lived, bombed me and flew off. i think that it would only take 5-10 in the cockpit and jet engins to take a plane down and 20 any where else.

the GA bombs are weak i think they should have a larger blast radius but take longer to rearm. also what with the aa guns takeing 2 hits to kill infintry.

helicopeters should not take many more hits too especialy if hit in the tail or roters. and there rockets have a larger blast area.

Posted: 2006-02-06 23:10
by SiN|ScarFace
realisticly a half second burst from a tunguska would obliterate anything that can fly. I dont know if that would be a good thing in terms of gameplay.

On sat I was using the tunguska on zatar and I was able to shoot down everything that came my way. I killed the JSF twice when it was gunning for me, im sure the pilot wasnt to happy. lol He never killed me, and only destroyed the tunguska once.

The key is to have a good firing position and to lead the target. Use the guns mainly and only use the missiles when the target is moving directly at or away from you. The range of combat in bf is too close for missiles to make hard turns into targets + lag = many misses.

Posted: 2006-02-06 23:23
by worst 3
i can kill them usualy to but at time they can use there ground thing to shoot at me befor they get in range and when i lose half my hp that way i dont have the time to get all the shells i need in to take them out at times. but they also just miss me with bombs that i think should have killed me.

(they are alot beter then they were befor (missles still worthless))

Posted: 2006-02-06 23:50
by SiN|ScarFace
Yea I think the ground SAM sites should be replaced with AAA or some other ballistic based weaponry. Then add shoulder fired missles as pickup kits that infantry can use.

Most good pilots memorize where the SAM sites are and can tell by the mini map when someone is in one and they just bomb you. If there were shoulder fire missles you could at least be hidden and mobile.

Posted: 2006-02-09 15:09
by zerodamage
I have made a shoulder fired one look at the "AA for the anti-tank" post

Posted: 2006-02-09 15:22
by beta
Definately agree, the AA vehicles are weak. Now, the 0.5 second burst might not be good (hell, I'd like it, but the pilots mught not) but it should be close, a 2 second burst AT MOST, preferably a 1 second burst.

Come on now, these are dedicated AA vehicles, if a MBT can kill another MBT in one shot (well, it should be able to :) ), then why does it take so long for the AA to kill the air vehicles?