Okay, Two suggestions... I think they're pretty good.
Posted: 2008-03-21 13:19
UAV - Okay, I have no idea in what year PR is set but if it's near 2008 you could put UAV's on it. I don't mean the UAV from normal Bf2 but i mean a whole new comander thing... Like He can launch 2 or 3 for the entire game but he'd have to controle it, not with altitude but only with left and right controle. and he'd have to zoom in from up there and spot every target by himself maybe with thermal vision and 10x zoom or more.
AC 130 Gunship - When I played Desert Conflict (if that's what it called) back in the day for BF1942 they had an AC-130 Gunship to provide aircover, Now that'd be amazing to see on PR but it'd have to be like a unique vechle... like it will have a spawn time of 45 mins or more. That thing would have to rely on teamwork because It'd have a crew of 5 i guess: Pilot, Co-Pilot and Weapon crew 3x. That be amazing to see. If you people on the PR team have played: CoD-4 you'd be able to get some insperation from that. This idea would work good on: Operation Archer, Kashan Desert, Al Basrah and other BiG maps. Oh, and the plane must not be too fast like some of the jets... because it's pretty hard to gun from a fast moving vechle.
Okay, if you say i'm sick of your advice/suggestions, sorry... i'm just trying to make your mod even better. If i could i'd help you with map editing but i don't understand the Bf2 Map Editor or maybe i just havn't tried hard enough... Because i used to be pretty good with the BFV map editor. If you people could give me some proper working links for the Bf2 Map editor (for placing buildings and stuff) I'd see if i can find out how to use it, and if i found out how to use it i'd be happy to help your team on the Level/map editing part.
AC 130 Gunship - When I played Desert Conflict (if that's what it called) back in the day for BF1942 they had an AC-130 Gunship to provide aircover, Now that'd be amazing to see on PR but it'd have to be like a unique vechle... like it will have a spawn time of 45 mins or more. That thing would have to rely on teamwork because It'd have a crew of 5 i guess: Pilot, Co-Pilot and Weapon crew 3x. That be amazing to see. If you people on the PR team have played: CoD-4 you'd be able to get some insperation from that. This idea would work good on: Operation Archer, Kashan Desert, Al Basrah and other BiG maps. Oh, and the plane must not be too fast like some of the jets... because it's pretty hard to gun from a fast moving vechle.
Okay, if you say i'm sick of your advice/suggestions, sorry... i'm just trying to make your mod even better. If i could i'd help you with map editing but i don't understand the Bf2 Map Editor or maybe i just havn't tried hard enough... Because i used to be pretty good with the BFV map editor. If you people could give me some proper working links for the Bf2 Map editor (for placing buildings and stuff) I'd see if i can find out how to use it, and if i found out how to use it i'd be happy to help your team on the Level/map editing part.