My thoughts
Posted: 2006-02-07 15:12
After a good solid days play (played until 4am and only woke up half an hour ago), I'm in love. I got a handful of my clan mates to give it a bash, whilst they like some elements, the won't be playing this often. Although I'll keep trying. They were still trying to play it like normal bf2 (running out in the road when there was a Machine Gunner camped at the other end) and they were just running around like headless chickens getting shot.
Anyway, most of the concers expressed.
There isn't really any positional sounds. Some of the guys were finding it very hard to tell where gunfire was coming from. Even shots from 100m's away sounded like it was close up. They loved most of the weapon sounds, apart from the Humvee (although they've never heard a humvee fire before, and nor have i) Is any of this intentional? I'm not sure. Muzzle flash also buggs them, but I've read your relies to previous complaints, and agree. Far too Hollywood, and you are working towards a realistic replacement.
The M249, owns the battlefield, even more so than the RPK. I know it does in real life, and I don't really mind that fact that when prone Machnic Guns can do a hell of a lot of damage. I kept telling them that you've got to flank em, take cover, spot em, and let someone else deal with them (but no they wen't out in the open and tried to single shot him off the roof (like you would in vanilla bf2). But I think the problem is there were 5 Gunners who were just going close up, dropping prone, and fireing before they even hit the ground. Just a few suggestions to that. Perhaps there could be a limit on how many gunners you can have on one side? Or at least make them unable to fire without aiming with the crosshair, or even when standing on prone. As surely those guns would break bones. You can still run towards someone with it, whilst not even aiming, and spray.
Another major complaint, was that fact that 4 c4's would only manage to get a tank smoking. Whilst the use of C4 should be decreased, and I know, you should really have anti-tank in your squad, but even that struggles to blow up humvees first time
Moving on to the Sniper rifles. We only really have one good dedicated sniper who's in the top 500 players in the world. But the sniper rifles have been neautralised completley. Whilst there are balance issues, this is a reality mod, and Snipers should be a long range threat rarther than short range, it really bugs me to see snipers face to face with assualt guys. The accuracy on them is awful. But I can understand concerns. Again, perhaps a limit on the number of snipers in a team, like 2 or 3. Not sure if this is possible. I would increase the accuracy of them whilst prone, but when standing on crouching, they shouldn't really hit guys, surely. At the moment even the M16 is a better weapon to snipe with, and the M249 has picked off snipers quite a way off.
Alot of the servers are also playing 400 tickets each on 32 player maps. Whilst this gives the effect of a long, hard fought, realistic war. You'll end up playing the same map for 3 hours or more.
I guess alot have moaned about the AK74U, having no sounds. Haven't seen much on the forums, but is it meant to be silenced? Sorry if you've answered this thousands of times already.
Having said all that. Its addictive for me, and I will struggle to go back to normal BF2.
Anyway, most of the concers expressed.
There isn't really any positional sounds. Some of the guys were finding it very hard to tell where gunfire was coming from. Even shots from 100m's away sounded like it was close up. They loved most of the weapon sounds, apart from the Humvee (although they've never heard a humvee fire before, and nor have i) Is any of this intentional? I'm not sure. Muzzle flash also buggs them, but I've read your relies to previous complaints, and agree. Far too Hollywood, and you are working towards a realistic replacement.
The M249, owns the battlefield, even more so than the RPK. I know it does in real life, and I don't really mind that fact that when prone Machnic Guns can do a hell of a lot of damage. I kept telling them that you've got to flank em, take cover, spot em, and let someone else deal with them (but no they wen't out in the open and tried to single shot him off the roof (like you would in vanilla bf2). But I think the problem is there were 5 Gunners who were just going close up, dropping prone, and fireing before they even hit the ground. Just a few suggestions to that. Perhaps there could be a limit on how many gunners you can have on one side? Or at least make them unable to fire without aiming with the crosshair, or even when standing on prone. As surely those guns would break bones. You can still run towards someone with it, whilst not even aiming, and spray.
Another major complaint, was that fact that 4 c4's would only manage to get a tank smoking. Whilst the use of C4 should be decreased, and I know, you should really have anti-tank in your squad, but even that struggles to blow up humvees first time
Moving on to the Sniper rifles. We only really have one good dedicated sniper who's in the top 500 players in the world. But the sniper rifles have been neautralised completley. Whilst there are balance issues, this is a reality mod, and Snipers should be a long range threat rarther than short range, it really bugs me to see snipers face to face with assualt guys. The accuracy on them is awful. But I can understand concerns. Again, perhaps a limit on the number of snipers in a team, like 2 or 3. Not sure if this is possible. I would increase the accuracy of them whilst prone, but when standing on crouching, they shouldn't really hit guys, surely. At the moment even the M16 is a better weapon to snipe with, and the M249 has picked off snipers quite a way off.
Alot of the servers are also playing 400 tickets each on 32 player maps. Whilst this gives the effect of a long, hard fought, realistic war. You'll end up playing the same map for 3 hours or more.
I guess alot have moaned about the AK74U, having no sounds. Haven't seen much on the forums, but is it meant to be silenced? Sorry if you've answered this thousands of times already.
Having said all that. Its addictive for me, and I will struggle to go back to normal BF2.