Operation Archer => Civilians
Posted: 2008-03-26 10:44
First, I would like to express my gratitude for bringing op. archer into the mod. it is such a BEAUTIFUL map with such NICE gameplay that i wet my pants every time i play it (only problems are baserapers and idiotic pilots, but hey, players are hardcoded
). i play it very often even though the server crashes after EACH round and sometimes during the round but that does seem to neither stop me nor others to rejoin all the time which illustrates how GREAT this map is
. thank you
.
now my suggestion/question: why are there no civies on archer? right now, it is like that:
cache information is obtained. one sets out in a huey (or, for the sake of firepower, with 2 hmmws) for the village where the cache is spotted. then, one takes the hills around it and establishes a base of fire. once this is done, i would usually have:
1 or 2 hmmws, 1 LAT/HAT, 1 support, laying waste to the village completely. it is done quickly and swiftly with this kind of firepower. the setup may be augmented by a grenadier pounding as well. once the village has been layed waste to which usually includes all the insurgent spawns, one would move in and take out the cache. this preparation makes it impossible for the insurgents to use appropriate tactics like IEDing half of the village and waiting till the NATO forces are inside and then blowing the **** out of them.
so: why don't we have civies? it would
a) enable the insurgents to spot USMC earlier and easier
and
b) make the tactic mentioned above costly in terms of tickets because such a strategy of indiscriminate destruction of everything, now being extremely useful, would definitely kill some civies which one should obviously avoid
and
c) make it necessary to identify targets making the use of extreme firepower more difficult.
what do you guys think?
now my suggestion/question: why are there no civies on archer? right now, it is like that:
cache information is obtained. one sets out in a huey (or, for the sake of firepower, with 2 hmmws) for the village where the cache is spotted. then, one takes the hills around it and establishes a base of fire. once this is done, i would usually have:
1 or 2 hmmws, 1 LAT/HAT, 1 support, laying waste to the village completely. it is done quickly and swiftly with this kind of firepower. the setup may be augmented by a grenadier pounding as well. once the village has been layed waste to which usually includes all the insurgent spawns, one would move in and take out the cache. this preparation makes it impossible for the insurgents to use appropriate tactics like IEDing half of the village and waiting till the NATO forces are inside and then blowing the **** out of them.
so: why don't we have civies? it would
a) enable the insurgents to spot USMC earlier and easier
and
b) make the tactic mentioned above costly in terms of tickets because such a strategy of indiscriminate destruction of everything, now being extremely useful, would definitely kill some civies which one should obviously avoid
and
c) make it necessary to identify targets making the use of extreme firepower more difficult.
what do you guys think?