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Scenario idea for Operation Ghosttrain
Posted: 2008-03-26 16:34
by Maxfragg
i just read though a old thread, where Rhino showed OGT the first time
and i got an idea, and would like to know if it would be possible to do.
we all know that PR should get a objective mode in future.
could OGT become a objective map, where the Chinese have to bring a train over the map (as the teletubby mod showed, driving trains are possible) and the brits have to stopp them on doing that with things like destroying the bridge etc.
what do you think, would that work ? (i know that it has similaritys to the old extract, but it still would be quite different)
Posted: 2008-03-26 16:39
by Rhino
OGT was always intened to be a AAS & a Scenario mode map, just that scenario mode has been delayed for umm, 4 releases?
I aint tried the newest version of the battlepaint mod yet, I know its possible and how to get trains moving in a strait line, but do these trains your talking about do a little more than that?
Posted: 2008-03-26 16:42
by Maxfragg
not checked, no
And I know that this was intendet, because you indirectly said that there should be the objectives to protect the ary and the tank on the train.
But the way you ask sound like, you would like my idea rhino?
Posted: 2008-03-26 17:02
by Rhino
well loaded up bpaint and picked a map with some trains on luckly, and it confirms that they aint anything sepciall, in fact they have done them in a slightly worse way than I would
Heres the train:
and you drive it like a normal vehicle, although you can only go back and forth, and no left or right:
Thou in my wisdom I did manage to derail it
and I put it to good use
so ye, unless I can work out how to get my idea to turn corners (the idea these guys did wont at all well for your guys knowledge

) which may be possible but I dunno if its at all possible so I wouldn't keep your hopes up for more than just maybe a train driving along a strait track

Posted: 2008-03-26 17:03
by Expendable Grunt
I always figured the scenario mode would involve the arty cannons.
EDIT: Rhino, what the FUCK is that?
Posted: 2008-03-26 17:06
by Maxfragg
Rhino, you like to doublepost in last time, don't you?
@ battlepaint: thanks for save me having to download this

Posted: 2008-03-26 17:15
by Rhino
Expendable Grunt wrote:EDIT: Rhino, what the FUCK is that?
https://www.realitymod.com/forum/f11-of ... bbies.html
Was going to try it when it came out, but v0.75 came out at the same time and none of the noobs wanted to play it with me
fixed the double post btw, silly laggy forums
